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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/server/queries/BattleQueries.h
Alexander Wilms 522cb571b3 Remove redundant virtual specifiers
`grep -nr virtual | grep -v googletest | grep override > ../redundant_virtual.txt`

```python
import os

with open("../redundant_virtual.txt") as f:
    for line in f:
        print()
        line: str = line.strip()
        print(line)
        tmp = line.split(":")
        file = tmp[0].strip()
        code = tmp[-1].strip()
        print(file)
        print(code)
        new_code = code.replace("virtual ", "", 1)
        # https://superuser.com/a/802490/578501
        command = f"export FIND='{code}' && export REPLACE='{new_code}' && ruby -p -i -e \"gsub(ENV['FIND'], ENV['REPLACE'])\" {file}"
        os.system(command)
```
2024-02-10 20:46:13 +01:00

46 lines
1.1 KiB
C++

/*
* BattleQueries.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CQuery.h"
#include "../../lib/networkPacks/PacksForClientBattle.h"
VCMI_LIB_NAMESPACE_BEGIN
class IBattleInfo;
struct SideInBattle;
VCMI_LIB_NAMESPACE_END
class CBattleQuery : public CQuery
{
public:
std::array<const CArmedInstance *,2> belligerents;
std::array<int, 2> initialHeroMana;
BattleID battleID;
std::optional<BattleResult> result;
CBattleQuery(CGameHandler * owner);
CBattleQuery(CGameHandler * owner, const IBattleInfo * Bi); //TODO
void notifyObjectAboutRemoval(const CObjectVisitQuery &objectVisit) const override;
bool blocksPack(const CPack *pack) const override;
void onRemoval(PlayerColor color) override;
void onExposure(QueryPtr topQuery) override;
};
class CBattleDialogQuery : public CDialogQuery
{
public:
CBattleDialogQuery(CGameHandler * owner, const IBattleInfo * Bi);
const IBattleInfo * bi;
void onRemoval(PlayerColor color) override;
};