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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/rmg
2023-12-22 23:39:32 +02:00
..
modificators Missed optimization case 2023-12-21 17:56:21 +01:00
threadpool spaces -> tabs 2023-12-22 23:22:33 +02:00
CMapGenerator.cpp Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
CMapGenerator.h
CMapGenOptions.cpp Fix unused variable 2023-12-10 09:50:25 +01:00
CMapGenOptions.h Missing change 2023-11-07 20:58:22 +01:00
CRmgTemplate.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplate.h Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
CRmgTemplateStorage.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplateStorage.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CZonePlacer.cpp Merge remote-tracking branch 'origin/develop' into fix_rmg_teams 2023-11-07 20:54:04 +01:00
CZonePlacer.h
float3.h
Functions.cpp
Functions.h
RmgArea.cpp Reverted change that seems to cause regression 2023-12-21 17:55:08 +01:00
RmgArea.h Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
RmgMap.cpp Merge pull request #3362 from IvanSavenko/terrain_decorations 2023-12-22 23:39:32 +02:00
RmgMap.h Merge pull request #3362 from IvanSavenko/terrain_decorations 2023-12-22 23:39:32 +02:00
RmgObject.cpp Definitive solution for Corpse 2023-12-21 12:29:45 +01:00
RmgObject.h Definitive solution for Corpse 2023-12-21 12:29:45 +01:00
RmgPath.cpp Minor optimizations 2023-12-13 22:10:39 +01:00
RmgPath.h
TileInfo.cpp Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
TileInfo.h Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Zone.cpp Final and perfect treasue nd obstacle density 2023-12-19 09:24:43 +01:00
Zone.h Extra cache for search area 2023-12-13 22:13:42 +01:00