.. |
BuildingBehavior.cpp
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Fix typo: Preasure -> Pressure
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2024-04-16 21:10:15 +00:00 |
BuildingBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
BuyArmyBehavior.cpp
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Fix typo: Preasure -> Pressure
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2024-04-16 21:10:15 +00:00 |
BuyArmyBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
CaptureObjectsBehavior.cpp
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
CaptureObjectsBehavior.h
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
ClusterBehavior.cpp
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
ClusterBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
DefenceBehavior.cpp
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
DefenceBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
ExplorationBehavior.cpp
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NKAI: speedup exploration a bit
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2024-05-22 22:49:11 +03:00 |
ExplorationBehavior.h
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
GatherArmyBehavior.cpp
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NKAI: port exploration from VCAI
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2024-05-20 23:50:13 +03:00 |
GatherArmyBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
RecruitHeroBehavior.cpp
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Fix typo: Preasure -> Pressure
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2024-04-16 21:10:15 +00:00 |
RecruitHeroBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
StartupBehavior.cpp
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NKAI: allow multiple tasks to be executed from one calculation
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2024-04-14 16:46:05 +03:00 |
StartupBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
StayAtTownBehavior.cpp
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |
StayAtTownBehavior.h
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NKAI: remove static ai field
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2024-03-31 21:11:25 +03:00 |