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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/lib/rmg/modificators
2023-06-17 08:53:08 +02:00
..
ConnectionsPlacer.cpp Keep the distance between zone guards and other objects, while trying to place them closer to zone centers at the same time. 2023-06-14 14:12:42 +02:00
ConnectionsPlacer.h
MinePlacer.cpp
MinePlacer.h
Modificator.cpp
Modificator.h
ObjectDistributor.cpp Fix prison distribution 2023-06-07 15:08:50 +02:00
ObjectDistributor.h
ObjectManager.cpp + Maintain clear perimeter of a treasure pile. 2023-06-10 14:56:03 +02:00
ObjectManager.h
ObstaclePlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
ObstaclePlacer.h
QuestArtifactPlacer.cpp
QuestArtifactPlacer.h
RiverPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RiverPlacer.h
RoadPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RoadPlacer.h Fix override 2023-06-10 15:07:03 +02:00
RockFiller.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RockFiller.h
RockPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RockPlacer.h
TerrainPainter.cpp
TerrainPainter.h
TownPlacer.cpp Allow center Town touch the blocked area, it's no longer a problem with correct pathfinder. 2023-06-09 21:22:44 +02:00
TownPlacer.h
TreasurePlacer.cpp Moved DwellingInstanceConstructor to a new file 2023-06-16 17:59:50 +03:00
TreasurePlacer.h Do not exceed rolled treasure value - matches OH3. 2023-06-08 19:23:23 +02:00
WaterAdopter.cpp
WaterAdopter.h
WaterProxy.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
WaterProxy.h
WaterRoutes.cpp
WaterRoutes.h