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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
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061a4ef2d83a88b85ae8f6e16a65c54b144eb18e
vcmi/server
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Ivan Savenko 848454d48a Check for end-of-battle after opening spells are cast, fixes potentially
infinite battle
2022-12-02 21:38:59 +02:00
..
CGameHandler.cpp
Check for end-of-battle after opening spells are cast, fixes potentially
2022-12-02 21:38:59 +02:00
CGameHandler.h
Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one
2022-11-10 20:11:26 +02:00
CMakeLists.txt
…
CQuery.cpp
Code style. Typo. Code clean up.
2022-11-10 18:29:39 +02:00
CQuery.h
…
CVCMIServer.cpp
Fix connections amount problem
2022-11-15 22:09:47 +04:00
CVCMIServer.h
Remove unused variable
2022-11-23 01:02:17 +04:00
NetPacksLobbyServer.cpp
uuid check
2022-10-04 20:54:40 +04:00
NetPacksServer.cpp
Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one
2022-11-10 20:11:26 +02:00
StdInc.cpp
…
StdInc.h
…
VCMI_server.cbp
…
VCMI_server.vcxproj
…
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