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adventureMap
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Block map level toggle on maps without underground
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2023-07-04 21:42:37 +03:00 |
battle
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
eventsSDL
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Rename var
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2023-07-08 19:11:26 +02:00 |
gui
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Fix infobox resetting to current hero during enemy turn
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2023-07-04 20:28:02 +03:00 |
icons
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ios
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ios Support
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2023-07-08 18:15:36 +02:00 |
lobby
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Fix usage of left/right button to select amounts, e.g. in recruit screen
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2023-07-04 21:35:26 +03:00 |
mainmenu
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Replaced CIntObject::type bitfield with bool's. Added input blocking.
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2023-07-03 19:24:12 +03:00 |
mapView
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Merge pull request #2291 from IvanSavenko/terrain_animations_config
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2023-07-07 14:28:39 +03:00 |
render
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
renderSDL
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Added SDLImage::doubleFlip()
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2023-06-11 18:45:14 +03:00 |
widgets
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Fix slider scroll via UI buttons
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2023-07-07 01:23:17 +03:00 |
windows
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Setting for haptic feedback
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2023-07-08 18:47:38 +02:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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CGameInfo.h
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Client.cpp
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Implemented "Allied Adventure Map AI" option
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2023-07-03 14:34:53 +03:00 |
Client.h
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Implemented "Allied Adventure Map AI" option
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2023-07-03 14:34:53 +03:00 |
ClientCommandManager.cpp
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Implemented "Allied Adventure Map AI" option
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2023-07-03 14:34:53 +03:00 |
ClientCommandManager.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
ClientNetPackVisitors.h
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Fix possible assertion failure on removing non-owned town
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2023-07-04 20:28:02 +03:00 |
CMakeLists.txt
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Replaced SDL user events list with dispatching of arbitrary functors
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2023-06-26 21:51:10 +03:00 |
CMT.cpp
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Replaced SDL user events list with dispatching of arbitrary functors
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2023-06-26 21:51:10 +03:00 |
CMT.h
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CMusicHandler.cpp
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Merged "music" resource type into "sound", enables ogg's use as sounds
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2023-05-15 22:22:54 +03:00 |
CMusicHandler.h
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CPlayerInterface.cpp
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Fix possible assertion failure on removing non-owned town
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2023-07-04 20:28:02 +03:00 |
CPlayerInterface.h
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Fix possible assertion failure on removing non-owned town
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2023-07-04 20:28:02 +03:00 |
CServerHandler.cpp
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Fix another unprotected UI access
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2023-06-26 22:14:21 +03:00 |
CServerHandler.h
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Refactoring of campaign handler: rename types and use strong typing
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2023-06-26 17:15:59 +03:00 |
CVideoHandler.cpp
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
CVideoHandler.h
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LobbyClientNetPackVisitors.h
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NetPacksClient.cpp
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Fix possible assertion failure on removing non-owned town
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2023-07-04 20:28:02 +03:00 |
NetPacksLobbyClient.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
PlayerLocalState.cpp
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Added encapsulation for movement points access
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2023-06-25 17:42:36 +03:00 |
PlayerLocalState.h
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resource.h
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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