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https://github.com/vcmi/vcmi.git
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44cc848edc
- moved almost all loading to TownHandler - CBuildings and CStructures are now part of CTown - merged hall.json into buildings.json Should not cause any crashes or glitches
35 lines
683 B
C++
35 lines
683 B
C++
#include "StdInc.h"
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#include "CGameInfo.h"
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#include "../lib/VCMI_Lib.h"
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/*
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* CGameInfo.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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const CGameInfo * CGI; //game info for general use
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CClientState * CCS;
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CGameInfo::CGameInfo()
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{
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mh = NULL;
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}
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void CGameInfo::setFromLib()
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{
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modh = VLC->modh;
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generaltexth = VLC->generaltexth;
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arth = VLC->arth;
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creh = VLC->creh;
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townh = VLC->townh;
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heroh = VLC->heroh;
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objh = VLC->objh;
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spellh = VLC->spellh;
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dobjinfo = VLC->dobjinfo;
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} |