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battle
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- removed access to one wog file
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2013-05-21 22:11:44 +00:00 |
gui
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- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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2013-04-09 14:31:36 +00:00 |
icons
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patches from qdii
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2013-02-25 19:17:36 +00:00 |
AdventureMapClasses.cpp
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- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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2013-04-09 14:31:36 +00:00 |
AdventureMapClasses.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CAdvmapInterface.cpp
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Tribool - I used it wrong.
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2013-04-21 12:24:54 +00:00 |
CAdvmapInterface.h
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Tribool - part II.
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2013-04-21 12:28:26 +00:00 |
CAnimation.cpp
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- fixed crash on missing icons
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2013-04-23 09:16:20 +00:00 |
CAnimation.h
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- finally, solution for imageIndex fields. All image lists will be generated in runtime
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2013-04-22 19:51:22 +00:00 |
CBitmapHandler.cpp
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- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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2013-04-09 14:31:36 +00:00 |
CBitmapHandler.h
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[PLATFORM] MinGW support added
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2012-09-15 19:16:16 +00:00 |
CCastleInterface.cpp
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- CMappedFileLoader class to remap WoG files to h3 names
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2013-05-04 13:14:23 +00:00 |
CCastleInterface.h
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* refactoring, a few intriguing problems remain
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2013-02-13 23:55:42 +00:00 |
CCreatureWindow.cpp
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* creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264
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2013-05-19 19:53:03 +00:00 |
CCreatureWindow.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CDefHandler.cpp
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- Renamed /lib subfolders to lowercase
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2013-04-07 10:48:07 +00:00 |
CDefHandler.h
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- gcc compile fix
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2013-02-05 19:56:28 +00:00 |
CGameInfo.cpp
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first part of town configuration:
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2012-09-02 10:33:41 +00:00 |
CGameInfo.h
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Support for saving/loading in player interfaces, including VCAI.
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2013-05-09 11:09:23 +00:00 |
CHeroWindow.cpp
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- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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2013-04-09 14:31:36 +00:00 |
CHeroWindow.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CKingdomInterface.cpp
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CKingdomInterface.h
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- wrokaround/fix for #1177
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2013-01-20 22:49:34 +00:00 |
Client.cpp
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Support for saving/loading in player interfaces, including VCAI.
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2013-05-09 11:09:23 +00:00 |
Client.h
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It is possible to set on visit query that object is to be removed after visit is over.
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2013-05-14 13:42:52 +00:00 |
CMakeLists.txt
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tiny fix in OS X cmake files
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2013-05-01 12:30:46 +00:00 |
CMessage.cpp
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CMessage.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CMT.cpp
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* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
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2013-05-19 15:14:23 +00:00 |
CMT.h
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replaced extern SDL_Surface* X; all over the code with single header
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2013-04-04 14:58:54 +00:00 |
CMusicHandler.cpp
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- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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2013-04-09 14:31:36 +00:00 |
CMusicHandler.h
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fixed extremely slow musicHandler compilation. Removed usage of boost bimap.
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2013-02-24 10:05:56 +00:00 |
CPlayerInterface.cpp
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Support for saving/loading in player interfaces, including VCAI.
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2013-05-09 11:09:23 +00:00 |
CPlayerInterface.h
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Support for saving/loading in player interfaces, including VCAI.
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2013-05-09 11:09:23 +00:00 |
CPreGame.cpp
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- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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2013-05-21 19:08:06 +00:00 |
CPreGame.h
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- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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2013-05-21 19:08:06 +00:00 |
CQuestLog.cpp
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CQuestLog.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CSoundBase.h
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- CMappedFileLoader class to remap WoG files to h3 names
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2013-05-04 13:14:23 +00:00 |
CSpellWindow.cpp
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CSpellWindow.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CVideoHandler.cpp
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- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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2013-04-09 14:31:36 +00:00 |
CVideoHandler.h
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- Renamed /lib subfolders to lowercase
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2013-04-07 10:48:07 +00:00 |
DPIaware.manifest
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FunctionList.h
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- rewrote most of classes from adventure map window
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2012-06-13 13:04:06 +00:00 |
Graphics.cpp
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- finally, solution for imageIndex fields. All image lists will be generated in runtime
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2013-04-22 19:51:22 +00:00 |
Graphics.h
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- finally, solution for imageIndex fields. All image lists will be generated in runtime
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2013-04-22 19:51:22 +00:00 |
GUIClasses.cpp
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- CMappedFileLoader class to remap WoG files to h3 names
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2013-05-04 13:14:23 +00:00 |
GUIClasses.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
Info.plist
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Attempt to apply patch from stopiccot.
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2013-03-01 21:32:26 +00:00 |
mapHandler.cpp
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CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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2013-05-18 22:30:48 +00:00 |
mapHandler.h
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Significant changes to saving system. Now both client and server store their lib part.
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2013-02-18 22:37:22 +00:00 |
NetPacksClient.cpp
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CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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2013-05-18 22:30:48 +00:00 |
OSX.mm
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Attempt to apply patch from stopiccot.
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2013-03-01 21:32:26 +00:00 |
resource.h
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SDLMain.h
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
SDLMain.m
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
VCMI_client.rc
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VCMI_client.vcxproj
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
VCMI_client.vcxproj.filters
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Project files update/cleanup.
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2012-12-19 18:23:21 +00:00 |
vcmi.icns
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
vcmi.ico
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