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battles
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Merge pull request #2882 from Nordsoft91/ai-cheating
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2023-09-23 03:21:19 +02:00 |
processors
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Replaced 'isVisitActiveFor' methods with single 'getVisitingHero'
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2023-09-26 15:55:07 +03:00 |
queries
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
CGameHandler.cpp
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Replaced 'isVisitActiveFor' methods with single 'getVisitingHero'
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2023-09-26 15:55:07 +03:00 |
CGameHandler.h
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Replaced 'isVisitActiveFor' methods with single 'getVisitingHero'
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2023-09-26 15:55:07 +03:00 |
CMakeLists.txt
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
CVCMIServer.cpp
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
CVCMIServer.h
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
LobbyNetPackVisitors.h
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Simturn duration is now part of StartInfo
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2023-09-26 13:42:20 +03:00 |
NetPacksLobbyServer.cpp
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Simturn duration is now part of StartInfo
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2023-09-26 13:42:20 +03:00 |
NetPacksServer.cpp
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Merge pull request #2877 from IvanSavenko/simturn_fixes
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2023-09-20 22:09:25 +03:00 |
ServerNetPackVisitors.h
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
ServerSpellCastEnvironment.cpp
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
ServerSpellCastEnvironment.h
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
TurnTimerHandler.cpp
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Fixed battle replay
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2023-09-06 16:03:47 +03:00 |
TurnTimerHandler.h
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Added support for concurrent battles to gamestate and server
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2023-09-06 16:03:02 +03:00 |
VCMI_server.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |