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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/lib/pathfinder
2024-05-23 19:01:30 +00:00
..
CGPathNode.cpp Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
CGPathNode.h Added GUARDED state to distinguish from blocked visitable 2024-05-23 19:01:30 +00:00
CPathfinder.cpp #3876 - allow to embark after battle for AI pathfinder 2024-05-05 13:52:57 +03:00
CPathfinder.h NKAI: remove 5th dimension 2024-03-24 09:32:54 +02:00
INodeStorage.h NKAI: remove 5th dimension 2024-03-24 09:32:54 +02:00
NodeStorage.cpp NKAI: remove 5th dimension 2024-03-24 09:32:54 +02:00
NodeStorage.h NKAI: remove 5th dimension 2024-03-24 09:32:54 +02:00
PathfinderOptions.cpp #3876 - allow to embark after battle for AI pathfinder 2024-05-05 13:52:57 +03:00
PathfinderOptions.h #3876 - allow to embark after battle for AI pathfinder 2024-05-05 13:52:57 +03:00
PathfinderUtil.h Added GUARDED state to distinguish from blocked visitable 2024-05-23 19:01:30 +00:00
PathfindingRules.cpp Simplify code 2024-05-23 19:01:30 +00:00
PathfindingRules.h Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
TurnInfo.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
TurnInfo.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00