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CBitmapFont.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CBitmapFont.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CBitmapHanFont.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CBitmapHanFont.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CTrueTypeFont.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CTrueTypeFont.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CursorHardware.cpp
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Simplify code
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2024-04-30 12:01:03 +03:00 |
CursorHardware.h
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Fix time handling
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2024-04-30 15:31:35 +03:00 |
CursorSoftware.cpp
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Simplify code
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2024-04-30 12:01:03 +03:00 |
CursorSoftware.h
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Simplify code
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2024-04-30 12:01:03 +03:00 |
RenderHandler.cpp
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Added RenderHandler that acts as factory for images and animations
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2023-09-04 18:22:34 +03:00 |
RenderHandler.h
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Added RenderHandler that acts as factory for images and animations
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2023-09-04 18:22:34 +03:00 |
ScreenHandler.cpp
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Simplify code
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2024-04-30 12:01:03 +03:00 |
ScreenHandler.h
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Simplify code
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2024-04-30 12:01:03 +03:00 |
SDL_Extensions.cpp
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Convert C-style casts to the more verbose C++ style
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2024-01-10 00:30:35 +00:00 |
SDL_Extensions.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
SDL_PixelAccess.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
SDLImage.cpp
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Fix crash on transparency test on null surface
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2024-06-17 17:09:19 +00:00 |
SDLImage.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
SDLImageLoader.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
SDLImageLoader.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
SDLRWwrapper.cpp
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
SDLRWwrapper.h
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