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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client
2024-06-17 17:09:42 +00:00
..
adventureMap Swapped functions of Ctrl and Shift on adventure map 2024-06-11 17:14:06 +00:00
battle Fix tactics shortcut not blocked after tactics is over 2024-06-01 07:38:49 +00:00
eventsSDL Added controller sensitivity option, merged cursor options 2024-06-08 15:31:40 +00:00
globalLobby Implemented some of the requested shortcuts 2024-05-19 09:12:36 +00:00
gui Fix renamed end turn shortcut 2024-05-23 18:49:06 +00:00
icons client/icons/generate_icns.py: Replace print statement by built-in function. 2023-10-27 23:34:11 +00:00
ios Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
lobby Fix freeze on attempt to load campaign save list 2024-05-28 16:00:52 +00:00
mainmenu Load & decode high score creatures on first access 2024-06-17 17:08:41 +00:00
mapView Reduce memory usage of adventure map 2024-06-06 16:11:01 +00:00
render Simplify code 2024-04-30 12:01:03 +03:00
renderSDL Fix crash on transparency test on null surface 2024-06-17 17:09:19 +00:00
widgets Try to localize crash on missing combat animation 2024-06-17 13:24:07 +00:00
windows Fix crash on opening tavern window on some localizations 2024-06-17 17:09:42 +00:00
CFocusableHelper.cpp Fix build 2024-05-15 12:45:45 +00:00
CFocusableHelper.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
CGameInfo.cpp Move all OH3 objects and obstacle sets to a mod 2024-04-08 12:50:41 +02:00
CGameInfo.h Code cleanup 2024-01-19 23:02:00 +02:00
Client.cpp Add missing lock to Android shutdown logic 2024-06-17 16:17:01 +00:00
Client.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
CMakeLists.txt [launcher] build for Android 2024-06-08 00:09:04 +03:00
CMT.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CMT.h
CMusicHandler.cpp Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
CMusicHandler.h Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
ConditionalWait.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CPlayerInterface.cpp Add more symbols to illegal for filenames 2024-06-11 14:30:13 +00:00
CPlayerInterface.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CServerHandler.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CServerHandler.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CVideoHandler.cpp CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute 2024-01-29 20:27:00 +01:00
CVideoHandler.h CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute 2024-01-29 20:27:00 +01:00
GameChatHandler.cpp use MetaString 2024-05-02 21:03:23 +02:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Fix Admiral's Hat whirlpool immunity. Reduce usage of 2024-06-11 14:31:11 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
NetPacksClient.cpp use MetaString 2024-05-02 21:03:23 +02:00
NetPacksLobbyClient.cpp Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
PlayerLocalState.cpp Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00
PlayerLocalState.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
resource.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ServerRunner.cpp Store and load last difficulty setting 2024-03-01 10:57:48 +01:00
ServerRunner.h How about now? 2024-03-01 11:18:08 +01:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico