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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/mainmenu
2023-01-30 19:55:32 +02:00
..
CCampaignScreen.cpp Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CCampaignScreen.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CMainMenu.cpp Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
CMainMenu.h Changes to rest of the code according to review: 2022-12-11 23:43:43 +02:00
CPrologEpilogVideo.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CPrologEpilogVideo.h Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CreditsScreen.cpp Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CreditsScreen.h Fixed lots of warnings. 2020-10-04 02:20:18 -07:00