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Catapult.cpp
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Fix crash on Earthquake cast
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2023-11-27 14:09:08 +02:00 |
Catapult.h
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Clone.cpp
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move SetStackEffect to a separate file
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2023-10-24 01:27:52 +03:00 |
Clone.h
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Damage.cpp
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Fixes from code review
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2024-01-11 21:10:22 +01:00 |
Damage.h
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DemonSummon.cpp
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Use toEntity/toXXX methods in Identifier instead VLC objects access
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2023-11-03 16:03:29 +02:00 |
DemonSummon.h
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Dispel.cpp
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Use toEntity/toXXX methods in Identifier instead VLC objects access
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2023-11-03 16:03:29 +02:00 |
Dispel.h
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Effect.cpp
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Effect.h
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
Effects.cpp
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Fix getCasterUnitId
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2023-04-13 02:18:12 +04:00 |
Effects.h
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EffectsFwd.h
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Heal.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
Heal.h
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LocationEffect.cpp
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LocationEffect.h
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Moat.cpp
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Use variant identifier in netpacks where applicable
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2023-11-08 14:00:23 +02:00 |
Moat.h
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effects: Moat now includes battlefield bonus
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2023-03-31 01:01:25 +03:00 |
Obstacle.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
Obstacle.h
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
Registry.cpp
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
Registry.h
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
RemoveObstacle.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
RemoveObstacle.h
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Sacrifice.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
Sacrifice.h
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Summon.cpp
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Added workaround for crashes with outdated mods
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2023-12-09 18:08:22 +02:00 |
Summon.h
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Teleport.cpp
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Correctly initialize battleID for teleport action
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2023-11-01 17:24:41 +02:00 |
Teleport.h
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Teleport: can trigger obstacles now
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2023-04-13 11:24:19 +03:00 |
Timed.cpp
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split getBonusLocalFirst into two distinct method:
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2024-01-19 13:56:06 +02:00 |
Timed.h
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Moved MetaString to a new file
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2023-06-20 19:37:27 +03:00 |
UnitEffect.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
UnitEffect.h
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