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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/server/battles
2024-08-28 12:51:27 +00:00
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BattleActionProcessor.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleActionProcessor.h Reduce size of Bonus struct from 320 bytes to 296 bytes. 2024-07-22 14:59:31 +02:00
BattleFlowProcessor.cpp Fix build 2024-08-18 20:59:32 +00:00
BattleFlowProcessor.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleProcessor.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleProcessor.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleResultProcessor.cpp PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
BattleResultProcessor.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00