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vcmi/launcher/startGame/StartGameTab.h
2024-12-10 11:29:08 +00:00

77 lines
1.7 KiB
C++

#ifndef STARTGAMETAB_H
#define STARTGAMETAB_H
#include <QWidget>
namespace Ui
{
class StartGameTab;
}
enum class EGameUpdateStatus : int8_t
{
NOT_CHECKED,
NO_UPDATE,
UPDATE_AVAILABLE
};
enum class ETranslationStatus : int8_t;
class MainWindow;
class StartGameTab : public QWidget
{
Q_OBJECT
MainWindow * getMainWindow();
void refreshState();
void refreshUpdateStatus(EGameUpdateStatus status);
void refreshTranslation(ETranslationStatus status);
void refreshMods();
void refreshPresets();
void refreshGameData();
public:
explicit StartGameTab(QWidget * parent = nullptr);
~StartGameTab();
private slots:
void on_buttonGameStart_clicked();
void on_buttonOpenChangelog_clicked();
void on_buttonOpenDownloads_clicked();
void on_buttonUpdateCheck_clicked();
void on_buttonGameEditor_clicked();
void on_buttonImportFiles_clicked();
void on_buttonInstallTranslation_clicked();
void on_buttonActivateTranslation_clicked();
void on_buttonUpdateMods_clicked();
void on_buttonHelpImportFiles_clicked();
void on_buttonInstallTranslationHelp_clicked();
void on_buttonActivateTranslationHelp_clicked();
void on_buttonUpdateModsHelp_clicked();
void on_buttonChroniclesHelp_clicked();
void on_buttonMissingSoundtrackHelp_clicked();
void on_buttonMissingVideoHelp_clicked();
void on_buttonMissingFilesHelp_clicked();
void on_buttonMissingCampaignsHelp_clicked();
void on_buttonPresetExport_clicked();
void on_buttonPresetImport_clicked();
void on_buttonPresetNew_clicked();
void on_buttonPresetDelete_clicked();
void on_comboBoxModPresets_currentTextChanged(const QString &arg1);
void on_buttonPresetRename_clicked();
private:
Ui::StartGameTab * ui;
};
#endif // STARTGAMETAB_H