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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/config
2024-01-01 17:53:05 +01:00
..
ai
creatures Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
factions Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
heroes Fixed Gundula specialty: offence specialist, not sorcery 2023-11-28 15:47:55 +02:00
objects Added special object "nothing" to handle unknown map objects on some 2023-12-11 17:25:19 +02:00
schemas Add new setting for instant adventure map fade in / fadeout effects 2023-12-24 17:18:48 +01:00
spells More correct frenzy spell creature immunities 2023-12-24 01:09:10 +02:00
widgets Add new setting for instant adventure map fade in / fadeout effects 2023-12-24 17:18:48 +01:00
ambientSounds.json
artifacts.json Ban Armageddon's Blade and Vial of Dragon Blood by default 2023-12-23 13:12:09 +01:00
battleEffects.json
battlefields.json Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
battles_graphics.json
battleStartpos.json
bonuses.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
campaign_regions.json
campaignMedia.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
campaignSets.json
commanders.json Fix wrong comment 2024-01-01 17:53:05 +01:00
difficulty.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ERMU_to_picture.json
filesystem.json
fonts.json
gameConfig.json Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
heroClasses.json
highscoreCreatures.json
mainmenu.json
mapOverrides.json Fix format of custom win/loss conditions for h3 campaigns 2023-11-19 23:59:49 +02:00
NEUTRAL.PAL
obstacles.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
randomMap.json
resources.json
rivers.json
roads.json
skills.json Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
terrains.json
terrainViewPatterns.json Implemented configurable level of decorations for terrains 2023-12-22 17:41:30 +02:00
textColors.json