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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/config/schemas
Ivan Savenko 410ec92668 Minor fixes:
- removed unused functionality from CCreatureAnimation
- simplified postioning of units in battle, should fix remaining issues with unit positioning
- fixed unit tests compilation
2013-07-07 19:44:08 +00:00
..
artifact.json - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
bonus.json - console logger by default uses same format as previously (no extra data) 2013-04-11 19:24:14 +00:00
creature.json - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
faction.json Minor fixes: 2013-07-07 19:44:08 +00:00
hero.json - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
heroClass.json Large changeset, first part of editing H3 objects via mods feature. Changes: 2013-04-21 12:49:26 +00:00
mod.json - CMappedFileLoader class to remap WoG files to h3 names 2013-05-04 13:14:23 +00:00
settings.json Addec quick combat to system options window. 2013-06-23 07:54:33 +00:00
townBuilding.json - console logger by default uses same format as previously (no extra data) 2013-04-11 19:24:14 +00:00
townSiege.json - console logger by default uses same format as previously (no extra data) 2013-04-11 19:24:14 +00:00
townStructure.json - console logger by default uses same format as previously (no extra data) 2013-04-11 19:24:14 +00:00