mirror of
https://github.com/vcmi/vcmi.git
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ff635edc0b
preparation for having client and server in a single process
49 lines
887 B
C++
49 lines
887 B
C++
/*
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* updatedialog_moc.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <QDialog>
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#include <QNetworkAccessManager>
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VCMI_LIB_NAMESPACE_BEGIN
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class JsonNode;
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VCMI_LIB_NAMESPACE_END
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namespace Ui {
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class UpdateDialog;
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}
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class UpdateDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit UpdateDialog(bool calledManually, QWidget *parent = nullptr);
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~UpdateDialog();
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static void showUpdateDialog(bool isManually);
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private slots:
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void on_checkOnStartup_stateChanged(int state);
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private:
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Ui::UpdateDialog *ui;
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std::string currentVersion;
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std::string platformParameter = "other";
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QNetworkAccessManager networkManager;
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bool calledManually;
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void loadFromJson(const JsonNode & node);
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};
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