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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/lib
2014-06-13 07:55:48 +04:00
..
filesystem
logging
mapping - Added monoliths between remote zones 2014-06-01 12:02:43 +02:00
minizip +More build target to support both SDL1 and SDL2 builds 2014-06-13 07:55:48 +04:00
registerTypes
rmg Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 2014-06-01 21:53:00 +02:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h
BattleState.cpp
BattleState.h
CArtHandler.cpp
CArtHandler.h
CBattleCallback.cpp
CBattleCallback.h
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp
CCreatureHandler.h
CCreatureSet.cpp
CCreatureSet.h
CDefObjInfoHandler.cpp
CDefObjInfoHandler.h
CGameInfoCallback.cpp
CGameInfoCallback.h
CGameInterface.cpp
CGameInterface.h
CGameState.cpp - copy of campaign heroes can be done later (at the point where it's clear if they will be replaced) 2014-05-29 17:07:21 +02:00
CGameState.h
CGeneralTextHandler.cpp Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
CGeneralTextHandler.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
CHeroHandler.cpp
CHeroHandler.h
CMakeLists.txt
CModHandler.cpp
CModHandler.h
CObjectHandler.cpp - Added monoliths between remote zones 2014-06-01 12:02:43 +02:00
CObjectHandler.h Ground connections between adjacent zones. 2014-05-31 10:56:14 +02:00
CObstacleInstance.cpp
CObstacleInstance.h
CondSh.h
Connection.cpp
Connection.h
ConstTransitivePtr.h
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSpellHandler.cpp
CSpellHandler.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp
CTownHandler.h
FunctionList.h
GameConstants.cpp
GameConstants.h - Added monoliths between remote zones 2014-06-01 12:02:43 +02:00
HeroBonus.cpp
HeroBonus.h
IBonusTypeHandler.h
IGameCallback.cpp
IGameCallback.h
IGameEventsReceiver.h
IHandlerBase.h
int3.h Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. 2014-05-30 16:50:06 +02:00
Interprocess.h
JsonDetail.cpp
JsonDetail.h
JsonNode.cpp
JsonNode.h
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h
NetPacksBase.h
NetPacksLib.cpp
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
StartInfo.h
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp +More build target to support both SDL1 and SDL2 builds 2014-06-13 07:55:48 +04:00
VCMI_Lib.cpp
VCMI_Lib.h
VCMI_lib.vcxproj Randomized center positions of zones. 2014-05-24 12:42:06 +02:00
VCMI_lib.vcxproj.filters Randomized center positions of zones. 2014-05-24 12:42:06 +02:00
VCMIDirs.cpp Re-enabled video player, should now work with SDL 2 2014-06-13 07:55:46 +04:00
VCMIDirs.h