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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/battle
2022-11-29 14:59:50 +02:00
..
CBattleAnimations.cpp Attemts to improve timing of ranged attacks: 2022-11-16 17:53:40 +02:00
CBattleAnimations.h Implemented ray-like projectiles for shooters 2022-11-15 21:42:16 +02:00
CBattleInterface.cpp Show town-specific tower icon in battle queue, if such icon exists 2022-11-29 14:59:50 +02:00
CBattleInterface.h Show town-specific tower icon in battle queue, if such icon exists 2022-11-29 14:59:50 +02:00
CBattleInterfaceClasses.cpp Show town-specific tower icon in battle queue, if such icon exists 2022-11-29 14:59:50 +02:00
CBattleInterfaceClasses.h Show town-specific tower icon in battle queue, if such icon exists 2022-11-29 14:59:50 +02:00
CCreatureAnimation.cpp Fixed: Animation errors should not lead to hanging 2021-11-10 20:32:54 +02:00
CCreatureAnimation.h Update the originalPalette, and use SDL_Palette methods to improve memory management. 2020-01-26 00:01:48 -08:00