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vcmi
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lib
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modding
History
Ivan Savenko
3016014543
Merge pull request
#3110
from IvanSavenko/mod_compat_fix
...
Mod compatibility fixes
2023-10-29 14:30:04 +02:00
..
CModHandler.cpp
Account for conflicts (and reverse-conflicts) when loading mods
2023-10-24 14:01:20 +03:00
CModHandler.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
CModInfo.cpp
Partially revert "Translation" type changes to avoid breaking mods
2023-10-22 16:51:08 +03:00
CModInfo.h
Added mod type "Compatibility" that is hidden in launcher
2023-10-21 23:55:20 +03:00
CModVersion.cpp
Code review tweaks
2023-09-01 15:17:46 +04:00
CModVersion.h
Support partial versions
2023-09-01 04:36:53 +04:00
ContentTypeHandler.cpp
Do not allow loading new objects into another mod namespace
2023-10-26 15:32:46 +03:00
ContentTypeHandler.h
…
IdentifierStorage.cpp
Update docs
2023-10-22 16:55:19 +03:00
IdentifierStorage.h
Added list of all identifiers from base game
2023-09-26 15:55:27 +03:00
ModIncompatibility.h
Fix gcc compiling
2023-09-23 01:10:45 +02:00
ModScope.h
…
ModUtility.cpp
…
ModUtility.h
…