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1906060bc6
* project was reorganized - now there is possibility to work simultaneously on battle AI and general AI
36 lines
697 B
C++
36 lines
697 B
C++
#define VCMI_DLL
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#pragma warning (disable: 4100 4251 4245 4018 4081)
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#include "../../AI_Base.h"
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#pragma warning (default: 4100 4251 4245 4018 4081)
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#include "CGeniusAI.h"
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using namespace GeniusAI;
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const char *g_cszAiName = "Genius 1.0";
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extern "C" DLL_EXPORT int GetGlobalAiVersion()
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{
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return AI_INTERFACE_VER;
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}
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extern "C" DLL_EXPORT void GetAiName(char* name)
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{
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strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
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}
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extern "C" DLL_EXPORT char* GetAiNameS()
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{
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// need to be defined
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return NULL;
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}
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extern "C" DLL_EXPORT CGlobalAI* GetNewAI()
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{
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return new CGeniusAI();
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}
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extern "C" DLL_EXPORT void ReleaseAI(CGlobalAI* i)
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{
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delete (CGeniusAI*)i;
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} |