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Open-source engine for Heroes of Might and Magic III
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ambtrip 1906060bc6 GeniusAI:
* project was reorganized - now there is possibility to work simultaneously on battle AI and general AI
2009-05-10 08:15:30 +00:00
aclocal/m4 Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
AI GeniusAI: 2009-05-10 08:15:30 +00:00
client * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
config * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
hch * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
lib * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server * the number of creatures at the beginning is their base growth 2009-05-09 22:19:41 +00:00
aclocal.m4 Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
AdventureMapButton.cpp * small fix 2009-05-06 10:21:05 +00:00
AdventureMapButton.h * music volume buttons in system options window (unfortunately seems not to affect volume at all despite appropriate music handler call) 2009-05-06 10:14:48 +00:00
AI_Base.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
AUTHORS * fixed crashbug on savegame choice when no savegames were available 2009-01-24 22:17:49 +00:00
bootstrap.sh fixed build scripts (credist goes to scoruppa) 2009-03-14 18:16:23 +00:00
CAdvmapInterface.cpp * reduntant quotation marks from artifact descriptions are removed 2009-05-03 23:15:18 +00:00
CAdvmapInterface.h * reduntant quotation marks from artifact descriptions are removed 2009-05-03 23:15:18 +00:00
CBattleInterface.cpp * redesign of stack's abilities and bonuses - not 100% working, but close ;] 2009-05-08 16:55:04 +00:00
CBattleInterface.h Sound patch from Ubuntux #6 - adds sound to units during combats 2009-04-25 23:31:39 +00:00
CCallback.cpp * redesign of stack's abilities and bonuses - not 100% working, but close ;] 2009-05-08 16:55:04 +00:00
CCallback.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CCastleInterface.cpp * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CCastleInterface.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CConsoleHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CConsoleHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CCursorHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CCursorHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameInfo.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CGameInfo.h * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
CGameInterface.cpp Made AI name OS agnostic. 2009-05-06 03:33:57 +00:00
CGameInterface.h * small refactoring 2009-04-30 14:59:30 +00:00
CGameState.cpp * redesign of stack's abilities and bonuses - not 100% working, but close ;] 2009-05-08 16:55:04 +00:00
CGameState.h * redesign of stack's abilities and bonuses - not 100% working, but close ;] 2009-05-08 16:55:04 +00:00
ChangeLog Added 0.71 release date to the changelog 2009-04-01 18:38:53 +00:00
CHeroWindow.cpp Sound patch from Ubuntux #2 2009-04-22 18:48:56 +00:00
CHeroWindow.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CMessage.cpp * fixed selecting new path 2009-05-01 22:08:03 +00:00
CMessage.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CMT.cpp * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
config.guess Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
config.sub Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
configure Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
configure.ac Autoconf rework. 2009-05-07 04:45:59 +00:00
CPlayerInterface.cpp * the number of creatures at the beginning is their base growth 2009-05-09 22:19:41 +00:00
CPlayerInterface.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CPreGame.cpp * the number of creatures at the beginning is their base growth 2009-05-09 22:19:41 +00:00
CPreGame.h * the number of creatures at the beginning is their base growth 2009-05-09 22:19:41 +00:00
CThreadHelper.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CThreadHelper.h * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
global.h * redesign of stack's abilities and bonuses - not 100% working, but close ;] 2009-05-08 16:55:04 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
INSTALL Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
install-sh Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
int3.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
libtool Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
license.txt * license (GPL v2 or later) 2009-01-09 18:38:08 +00:00
ltmain.sh Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
Makefile.am Autoconf rework. 2009-05-07 04:45:59 +00:00
Makefile.amiga Renamed amiga Makefile so it won't be overwriten. 2009-05-07 04:54:41 +00:00
Makefile.in Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
Makefile.x Patch from keen: compatibility fixes for Mac OS X 2009-03-24 21:28:17 +00:00
map.cpp * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
map.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
mapHandler.cpp * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
mapHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
missing Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h corrected that missclick! hope so 2008-12-26 01:15:47 +00:00
README Reverted r731 2009-02-14 14:37:13 +00:00
README.linux How to for building and installing VCMI on linux. 2009-05-08 04:20:23 +00:00
SDL_Extensions.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
SDL_Extensions.h * added new spells 2009-04-17 14:01:22 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
StartInfo.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h unified guardians names 2008-12-26 01:46:53 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
vcmi.workspace * patch update from Dikamilo 2009-02-08 16:36:53 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.