mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
1ac328635a
- Re-organized CMapGenerator - Created CZone and CTemplate objects in the heap and used pointers - Added stub classes CZoneGraphGenerator and CZonePlacer (include warnings of unused variables, please ignore them) - Fixed CRandomGenerator bug that always the same number was produced - Better structure of Visual Studio project files with using filters - Updated project files (VS, CMake) - Excluded compiler warning mismatched-tags (false positive) - Fixed a bug when compiling with unit tests enabled
46 lines
800 B
C++
46 lines
800 B
C++
|
|
/*
|
|
* CZonePlacer.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
class CZoneGraph;
|
|
class CMap;
|
|
class CRandomGenerator;
|
|
class CRmgTemplateZone;
|
|
|
|
class CPlacedZone
|
|
{
|
|
public:
|
|
CPlacedZone(CRmgTemplateZone * zone);
|
|
|
|
private:
|
|
CRmgTemplateZone * zone;
|
|
|
|
//TODO exact outline data of zone
|
|
//TODO perhaps further zone data, guards, obstacles, etc...
|
|
};
|
|
|
|
//TODO add voronoi helper classes(?), etc...
|
|
|
|
class CZonePlacer
|
|
{
|
|
public:
|
|
CZonePlacer();
|
|
~CZonePlacer();
|
|
|
|
void placeZones(CMap * map, unique_ptr<CZoneGraph> graph, CRandomGenerator * gen);
|
|
|
|
private:
|
|
CMap * map;
|
|
unique_ptr<CZoneGraph> graph;
|
|
CRandomGenerator * gen;
|
|
};
|