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https://github.com/vcmi/vcmi.git
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2c4c964a45
- replaced CDefObjInfo with ObjectTemplate class - ObjectTempate is a direct member of objects instead of pointer with shared ownership across CMap, handler and game objects - simplified handling of objects that can change appearance (e.g. towns) - all object queries regarding object appearance/blockmaps use h3m pos instead of relative positions - removed need of modhandler::reload - cleanup of some old code |
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.. | ||
CMapGenerator.cpp | ||
CMapGenerator.h | ||
CMapGenOptions.cpp | ||
CMapGenOptions.h | ||
CRmgTemplate.cpp | ||
CRmgTemplate.h | ||
CRmgTemplateStorage.cpp | ||
CRmgTemplateStorage.h | ||
CRmgTemplateZone.cpp | ||
CRmgTemplateZone.h | ||
CZoneGraphGenerator.cpp | ||
CZoneGraphGenerator.h | ||
CZonePlacer.cpp | ||
CZonePlacer.h |