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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko 1b50082e43 - fixed crash with necromancy dialog #1009 (russian-only)
- Client::run will catch only asio exceptions
- (linux) fixed typo that disabled debug mode
2012-06-16 17:12:58 +00:00
aclocal/m4 - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
AI Solved #985. 2012-06-01 16:14:33 +00:00
client - fixed crash with necromancy dialog #1009 (russian-only) 2012-06-16 17:12:58 +00:00
config Post-release version bump. 2012-06-01 21:31:41 +00:00
Data/s Fixes, more tests. 2011-06-21 00:00:49 +00:00
debian (linux-only) 2012-06-01 17:28:05 +00:00
lib - fixed crash with necromancy dialog #1009 (russian-only) 2012-06-16 17:12:58 +00:00
rpm * Added RPM spec file for building RPM packages 2012-06-14 09:46:28 +00:00
Scripting/ERM - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server Fixed #993, tent code cleanups. 2012-06-10 13:07:08 +00:00
Sprites - Rewrote Kingdom Overview window - all should be stable now 2011-07-22 16:22:22 +00:00
aclocal.m4 - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
AUTHORS New pack - BattleEffectTrigger for various one-shot effects with animation 2011-10-08 13:02:58 +00:00
build_data.sh Updated for 0.89 2012-06-02 15:46:47 +00:00
CCallback.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CCallback.h Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
ChangeLog Integrated 1280x800 resolution from #972. 2012-06-01 17:11:30 +00:00
config.guess (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
config.sub (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
configure - fixed crash with necromancy dialog #1009 (russian-only) 2012-06-16 17:12:58 +00:00
configure.ac - fixed crash with necromancy dialog #1009 (russian-only) 2012-06-16 17:12:58 +00:00
COPYING Added COPYING (refers to license.txt). 2009-05-17 15:48:13 +00:00
depcomp Missing build file. 2009-05-17 15:42:47 +00:00
Global.h - rewrote most of classes from adventure map window 2012-06-13 13:04:06 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
INSTALL Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
install-sh (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
license.txt * license (GPL v2 or later) 2009-01-09 18:38:08 +00:00
ltmain.sh - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
Makefile.am (linux) autoconf update for the new scripting directory. 2011-06-21 02:35:23 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
missing Updated autoconf generated files. 2009-05-07 04:52:40 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
README Reverted r731 2009-02-14 14:37:13 +00:00
README.linux * Updated linux readme 2012-06-11 18:45:57 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
VCMI_global.props Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
VCMI_VS10.sln VCAI depends on FuzzyLite. 2012-03-08 11:17:09 +00:00

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    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

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