.. |
artifact.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
battlefield.json
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
bonus.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
creature.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
faction.json
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Rmg water support (#754)
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2022-06-11 18:40:24 +03:00 |
hero.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
heroClass.json
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- Implemented "mapObject" entry for hero classes
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2014-06-16 19:27:26 +03:00 |
mapHeader.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
mod.json
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battlefields in VLC and custom bonuses for terrain patches
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2022-09-11 11:31:27 +03:00 |
object.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
objectTemplate.json
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fix bug: valid json will failed when object template contains zIndex (#698)
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2021-07-18 10:44:44 +03:00 |
objectType.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
obstacle.json
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
script.json
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
settings.json
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Develop game part
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2022-10-25 05:27:53 +04:00 |
skill.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
spell.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
template.json
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Rmg water support (#751)
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2022-06-11 18:40:24 +03:00 |
terrain.json
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Merge remote-tracking branch 'upstream/develop' into features/cpp-map-editor
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2022-09-22 17:09:47 +04:00 |
townBuilding.json
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Feature: Mods system improvement, Part III. Bunusing buildings customization.
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2021-01-14 01:02:13 +03:00 |
townSiege.json
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- catapult attacks should be identical to H3
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2013-08-06 11:20:28 +00:00 |
townStructure.json
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More string ID's for buildings:
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2013-12-04 10:36:39 +00:00 |