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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/AI/Nullkiller
Xilmi 1d79946825 Fix for AI not defending in some cases
Instead of skipping the defense of other towns entirely when hiring a hero was considered as a way of defending, now only hiring the same hero twice will be avoided.
2024-12-01 23:00:35 +01:00
..
Analyzers Remove hardcoded morale chance constant 2024-11-28 12:11:32 +00:00
Behaviors Fix for AI not defending in some cases 2024-12-01 23:00:35 +01:00
Engine Replace defines with constexpr 2024-11-28 15:08:15 +00:00
Goals Garrisoning behavior improvement 2024-10-20 15:49:23 +02:00
Helpers expose safeAttackRatio to AI config 2024-11-28 11:53:51 +00:00
Markers NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
Pathfinding Move pathfinder bucket parameters to nkai-settings 2024-11-26 18:58:34 +00:00
AIGateway.cpp Fix typo: Absoolute -> Absolute 2024-11-28 14:44:12 +00:00
AIGateway.h IMarket suggestions 2024-08-20 18:49:48 +03:00
AIUtility.cpp expose safeAttackRatio to AI config 2024-11-28 11:53:51 +00:00
AIUtility.h Removed no longer used or redundant constants 2024-11-28 12:11:13 +00:00
CMakeLists.txt TBB is now a dependency of lib. Implemented multithreaded xBRZ scale 2024-08-17 15:25:26 +00:00
main.cpp Reduced usage of global variables - removed or made const / constexpr 2024-02-12 13:49:45 +02:00
pforeach.h NKAI: fix headless and compilation 2024-03-24 13:16:46 +02:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00