mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/*
|
|
* mock_MapService.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "../../lib/filesystem/CMemoryBuffer.h"
|
|
#include "../../lib/mapping/CMapService.h"
|
|
|
|
class CZipSaver;
|
|
class JsonNode;
|
|
|
|
//NOTE: googlemock is useless in case of non-copyable values, f.e. std::unique_ptr
|
|
|
|
class MapListener
|
|
{
|
|
public:
|
|
virtual void mapLoaded(CMap * map) = 0;
|
|
};
|
|
|
|
class MapServiceMock : public IMapService
|
|
{
|
|
public:
|
|
MapServiceMock(const std::string & path, MapListener * mapListener_);
|
|
|
|
std::unique_ptr<CMap> loadMap(const ResourcePath & name, IGameCallback * cb) const override;
|
|
std::unique_ptr<CMapHeader> loadMapHeader(const ResourcePath & name) const override;
|
|
std::unique_ptr<CMap> loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding, IGameCallback * cb) const override;
|
|
std::unique_ptr<CMapHeader> loadMapHeader(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const override;
|
|
|
|
void saveMap(const std::unique_ptr<CMap> & map, boost::filesystem::path fullPath) const override;
|
|
|
|
MapListener * mapListener;
|
|
private:
|
|
mutable CMemoryBuffer initialBuffer;
|
|
|
|
std::unique_ptr<CMap> loadMap() const;
|
|
|
|
void addToArchive(CZipSaver & saver, const JsonNode & data, const std::string & filename);
|
|
};
|
|
|
|
|