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vcmi/config/creatures/special.json
Ivan Savenko 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code)
- creatures configs moved into confg/creatures files, similar to factions.
 - creatures ID's use same camelCase format as the rest of the game
2012-12-22 16:47:12 +00:00

123 lines
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JSON

{
// Several unused in H3 creatures
// TODO: better way to disable them
"unused122" :
{
"faction": "neutral",
"special" : true,
"id" : 122
},
"unused124" :
{
"faction": "neutral",
"special" : true,
"id" : 124
},
"unused126" :
{
"faction": "neutral",
"special" : true,
"id" : 126
},
"unused128" :
{
"faction": "neutral",
"special" : true,
"id" : 128
},
"catapult" :
{
"special" : true,
"id": 145,
"level": 0,
"faction": "neutral",
"graphics" :
{
"animation": "SMCATA.DEF",
"missile" :
{
"projectile": "SMCATX.DEF",
"spinning": true
}
},
"sound" :
{
"killed": "CATAKILL.wav",
"shoot": "CATASHOT.wav",
"wince": "CATAWNCE.wav"
}
},
"ballista" :
{
"special" : true,
"id": 146,
"level": 0,
"faction": "neutral",
"graphics" :
{
"animation": "SMBAL.DEF",
"missile" :
{
"projectile": "SMBALX.DEF",
"spinning": false
}
},
"sound" :
{
"killed": "BALLKILL.wav",
"shoot": "BALLSHOT.wav",
"wince": "BALLWNCE.wav"
}
},
"firstAidTent" :
{
"special" : true,
"id": 147,
"level": 0,
"faction": "neutral",
"abilities": [ [ "HEALER", 0, 0, 0 ] ],
"graphics" :
{
"animation": "SMTENT.DEF"
},
"sound" :
{
"killed": "FAIDKILL.wav",
"wince": "FAIDWNCE.wav"
}
},
"ammoCart" :
{
"special" : true,
"id": 148,
"level": 0,
"faction": "neutral",
"abilities": [ [ "NOT_ACTIVE", 0, 0, 0 ] ],
"graphics" :
{
"animation": "SMCART.DEF"
},
"sound" :
{
"killed": "CARTKILL.wav",
"wince": "CARTWNCE.wav"
}
},
"arrowTower" :
{
"special" : true,
"id": 149,
"level": 0,
"faction": "neutral",
"abilities": [ [ "SHOOTER", 0, 0, 0 ] ],
"graphics" :
{
"missile" :
{
"projectile": "SMBALX.DEF", //workaround for crash
}
}
}
}