mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
43 lines
800 B
C++
43 lines
800 B
C++
/*
|
|
* CCallbackBase.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "CCallbackBase.h"
|
|
#include "IBattleState.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
bool CCallbackBase::duringBattle() const
|
|
{
|
|
return getBattle() != nullptr;
|
|
}
|
|
|
|
const IBattleInfo * CCallbackBase::getBattle() const
|
|
{
|
|
return battle;
|
|
}
|
|
|
|
CCallbackBase::CCallbackBase(std::optional<PlayerColor> Player):
|
|
player(std::move(Player))
|
|
{
|
|
}
|
|
|
|
void CCallbackBase::setBattle(const IBattleInfo * B)
|
|
{
|
|
battle = B;
|
|
}
|
|
|
|
std::optional<PlayerColor> CCallbackBase::getPlayerID() const
|
|
{
|
|
return player;
|
|
}
|
|
|
|
|
|
VCMI_LIB_NAMESPACE_END
|