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vcmi/lib/JsonNode.h
Ivan Savenko 44cc848edc first part of town configuration:
- moved almost all loading to TownHandler
- CBuildings and CStructures are now part of CTown
- merged hall.json into buildings.json

Should not cause any crashes or glitches
2012-09-02 10:33:41 +00:00

213 lines
6.2 KiB
C++

#pragma once
class JsonNode;
typedef std::map <std::string, JsonNode> JsonMap;
typedef std::vector <JsonNode> JsonVector;
struct Bonus;
class ResourceID;
class DLL_LINKAGE JsonNode
{
public:
enum JsonType
{
DATA_NULL,
DATA_BOOL,
DATA_FLOAT,
DATA_STRING,
DATA_VECTOR,
DATA_STRUCT
};
private:
union JsonData
{
bool Bool;
double Float;
std::string* String;
JsonVector* Vector;
JsonMap* Struct;
};
JsonType type;
JsonData data;
public:
//Create empty node
JsonNode(JsonType Type = DATA_NULL);
//Create tree from Json-formatted input
explicit JsonNode(const char * data, size_t datasize);
//Create tree from JSON file
explicit JsonNode(ResourceID && fileURI);
//Copy c-tor
JsonNode(const JsonNode &copy);
~JsonNode();
void swap(JsonNode &b);
JsonNode& operator =(JsonNode node);
bool operator == (const JsonNode &other) const;
bool operator != (const JsonNode &other) const;
//removes all nodes that are identical to default entry in schema
void minimize(const JsonNode& schema);
//check schema
void validate(const JsonNode& schema);
//Convert node to another type. Converting to NULL will clear all data
void setType(JsonType Type);
JsonType getType() const;
bool isNull() const;
//non-const accessors, node will change type on type mismatch
bool & Bool();
double & Float();
std::string & String();
JsonVector & Vector();
JsonMap & Struct();
//const accessors, will cause assertion failure on type mismatch
const bool & Bool() const;
const double & Float() const;
const std::string & String() const;
const JsonVector & Vector() const;
const JsonMap & Struct() const;
template<typename T>
std::vector<T> StdVector() const
{
static_assert(std::is_arithmetic<T>::value, "This works with numbers only.");
std::vector<T> ret;
BOOST_FOREACH(const JsonNode &node, Vector())
{
ret.push_back(node.Float());
}
return ret;
}
//operator [], for structs only - get child node by name
JsonNode & operator[](std::string child);
const JsonNode & operator[](std::string child) const;
//error value for const operator[]
static const JsonNode nullNode;
/// recursivly merges source into dest, replacing identical fields
/// struct : recursively calls this function
/// arrays : append array in dest with data from source
/// values : value in source will replace value in dest
/// null : if value in source is present but set to null it will delete entry in dest
/// this function will destroy data in source
static void merge(JsonNode & dest, JsonNode & source);
/// this function will preserve data stored in source by creating copy
static void mergeCopy(JsonNode & dest, JsonNode source);
};
class JsonWriter
{
//prefix for each line (tabulation)
std::string prefix;
std::ostream &out;
public:
template<typename Iterator>
void writeContainer(Iterator begin, Iterator end);
void writeEntry(JsonMap::const_iterator entry);
void writeEntry(JsonVector::const_iterator entry);
void writeString(const std::string &string);
void writeNode(const JsonNode &node);
JsonWriter(std::ostream &output, const JsonNode &node);
};
DLL_LINKAGE std::ostream & operator<<(std::ostream &out, const JsonNode &node);
//Tiny string class that uses const char* as data for speed, members are private
//for ease of debugging and some compatibility with std::string
class constString
{
const char *data;
const size_t datasize;
public:
constString(const char * inputString, size_t stringSize):
data(inputString),
datasize(stringSize)
{
}
inline size_t size() const
{
return datasize;
};
inline const char& operator[] (size_t position)
{
assert (position < datasize);
return data[position];
}
};
//Internal class for string -> JsonNode conversion
class JsonParser
{
std::string errors; // Contains description of all encountered errors
constString input; // Input data
ui32 lineCount; // Currently parsed line, starting from 1
size_t lineStart; // Position of current line start
size_t pos; // Current position of parser
//Helpers
bool extractEscaping(std::string &str);
bool extractLiteral(const std::string &literal);
bool extractString(std::string &string);
bool extractWhitespace(bool verbose = true);
bool extractSeparator();
bool extractElement(JsonNode &node, char terminator);
//Methods for extracting JSON data
bool extractArray(JsonNode &node);
bool extractFalse(JsonNode &node);
bool extractFloat(JsonNode &node);
bool extractNull(JsonNode &node);
bool extractString(JsonNode &node);
bool extractStruct(JsonNode &node);
bool extractTrue(JsonNode &node);
bool extractValue(JsonNode &node);
//Add error\warning message to list
bool error(const std::string &message, bool warning=false);
public:
JsonParser(const char * inputString, size_t stringSize, JsonNode &root);
};
//Internal class for Json validation, used automaticaly in JsonNode constructor. Behaviour:
// - "schema" entry from root node is used for validation and will be removed
// - any missing entries will be replaced with default value from schema (if present)
// - if entry uses different type than defined in schema it will be removed
// - entries nod described in schema will be kept unchanged
class JsonValidator
{
std::string errors; // Contains description of all encountered errors
std::list<std::string> currentPath; // path from root node to current one
bool minimize;
bool validateType(JsonNode &node, const JsonNode &schema, JsonNode::JsonType type);
bool validateSchema(JsonNode::JsonType &type, const JsonNode &schema);
bool validateNode(JsonNode &node, const JsonNode &schema, const std::string &name);
bool validateItems(JsonNode &node, const JsonNode &schema);
bool validateProperties(JsonNode &node, const JsonNode &schema);
bool addMessage(const std::string &message);
public:
// validate node with "schema" entry
JsonValidator(JsonNode &root, bool minimize=false);
// validate with external schema
JsonValidator(JsonNode &root, const JsonNode &schema, bool minimize=false);
};
DLL_LINKAGE Bonus * ParseBonus (const JsonVector &ability_vec);
DLL_LINKAGE Bonus * ParseBonus (const JsonNode &bonus);