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CBitmapFont.cpp
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-08-12 17:28:47 +03:00 |
CBitmapFont.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CBitmapHanFont.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CBitmapHanFont.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CTrueTypeFont.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CTrueTypeFont.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CursorHardware.cpp
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Merged master into develop
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2023-08-03 23:38:32 +03:00 |
CursorHardware.h
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
CursorSoftware.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
CursorSoftware.h
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
ScreenHandler.cpp
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Show message box when H3 data is missing
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2023-08-06 18:16:32 +03:00 |
ScreenHandler.h
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Always show correct game resolution in settings, unaffected by scaling
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2023-07-15 16:09:44 +03:00 |
SDL_Extensions.cpp
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fix cursor issue
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2023-09-02 18:35:32 +02:00 |
SDL_Extensions.h
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fix cursor issue
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2023-09-02 18:35:32 +02:00 |
SDL_PixelAccess.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
SDLImage.cpp
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Fix checking PlayerColor's for validness
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2023-08-27 01:35:38 +03:00 |
SDLImage.h
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Added SDLImage::doubleFlip()
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2023-06-11 18:45:14 +03:00 |
SDLImageLoader.cpp
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
SDLImageLoader.h
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
SDLRWwrapper.cpp
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
SDLRWwrapper.h
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Move all created files into better locations
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2023-02-01 16:28:48 +02:00 |