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vcmi/lib/rmg
2014-07-24 12:26:10 +02:00
..
CMapGenerator.cpp Fixed counting of faction-aligned zones. 2014-07-23 19:17:07 +02:00
CMapGenerator.h Scale dwelling / pandora with creatures value according to number of native zones. 2014-07-07 16:20:48 +02:00
CMapGenOptions.cpp RMG will now actually use all the settings from pregame. Till now it did not. 2014-07-15 16:44:07 +02:00
CMapGenOptions.h Removed treacherous randomized constructor. 2014-07-15 15:41:53 +02:00
CRmgTemplate.cpp - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
CRmgTemplate.h - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
CRmgTemplateStorage.cpp Added "monster strength" info to templates. 2014-06-15 11:08:06 +02:00
CRmgTemplateStorage.h - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
CRmgTemplateZone.cpp Fixed formula for dwellings value. 2014-07-24 12:26:10 +02:00
CRmgTemplateZone.h - Implemented object per zone limit 2014-07-15 22:33:51 +02:00
CZoneGraphGenerator.cpp - Fixed compilation errors on clang 2013-11-16 09:17:19 +00:00
CZoneGraphGenerator.h - Fixed compilation errors on clang 2013-11-16 09:17:19 +00:00
CZonePlacer.cpp Allow underground zones to connect more easily. Regression: Obstacles spawn at zone boundaries. 2014-07-07 18:01:15 +02:00
CZonePlacer.h Make gcc happy 2014-05-25 13:02:15 +04:00
float3.h Randomized center positions of zones. 2014-05-24 12:42:06 +02:00