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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
219514afca1a209fbf2047585e6e1be21ad5c344
vcmi/AI/Nullkiller
T
History
Ivan Savenko dff37ce81f Fix freeze if AI initiates large number of async requests during turn
2025-03-11 14:58:26 +00:00
..
Analyzers
Remove usage of ConstTransitivePtr from CTown
2025-03-08 14:04:51 +00:00
Behaviors
Renamed LibClasses * VLC to GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
Engine
AI now uses std::thread, added custom thread interruption logic
2025-03-02 14:33:11 +00:00
Goals
Remove usage of ConstTransitivePtr from CTown
2025-03-08 14:04:51 +00:00
Helpers
Revert "std::sort instead of boost::sort"
2025-02-28 17:04:06 +01:00
Markers
…
Pathfinding
CGameState::map is now a private, unique_ptr with accessors
2025-03-08 14:05:14 +00:00
AIGateway.cpp
Fix freeze if AI initiates large number of async requests during turn
2025-03-11 14:58:26 +00:00
AIGateway.h
Replace thread spawning with tbb pool for adventure AI
2025-03-02 19:24:24 +00:00
AIUtility.cpp
Renamed LibClasses * VLC to GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
AIUtility.h
boost::lock_guard replace
2025-02-28 15:28:38 +01:00
CMakeLists.txt
[cmake] link NKAI to TBB
2025-01-08 15:37:17 +03:00
main.cpp
…
pforeach.h
…
StdInc.cpp
…
StdInc.h
…
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