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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
219514afca1a209fbf2047585e6e1be21ad5c344
vcmi/AI/Nullkiller/Engine
T
History
Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic
2025-03-02 14:33:11 +00:00
..
AIMemory.cpp
…
AIMemory.h
…
DeepDecomposer.cpp
…
DeepDecomposer.h
…
FuzzyEngines.cpp
Fix potential compatibility with C++20 / C++23 mode
2025-03-02 14:11:48 +00:00
FuzzyEngines.h
…
FuzzyHelper.cpp
AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles
2025-02-09 17:33:39 +00:00
FuzzyHelper.h
Converted all h3 banks to rewardable, remove most of hardcoded checks
2024-09-12 12:11:18 +00:00
Nullkiller.cpp
AI now uses std::thread, added custom thread interruption logic
2025-03-02 14:33:11 +00:00
Nullkiller.h
AI now uses std::thread, added custom thread interruption logic
2025-03-02 14:33:11 +00:00
PriorityEvaluator.cpp
Renamed LibClasses * VLC to GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
PriorityEvaluator.h
Swapped order of Defend and Far-Hunter-Gather
2025-02-09 17:33:39 +00:00
Settings.cpp
Renamed LibClasses * VLC to GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
Settings.h
Pathfinder cache is now stored separately per playerBlocked
2025-01-23 15:28:44 +00:00
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