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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/server/battles
2023-09-15 13:59:02 +03:00
..
BattleActionProcessor.cpp Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
BattleActionProcessor.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BattleFlowProcessor.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
BattleFlowProcessor.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
BattleProcessor.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
BattleProcessor.h Fixed battle replay 2023-09-06 16:03:47 +03:00
BattleResultProcessor.cpp Give bonus experience for capturing a town even if the enemy hero escaped. 2023-09-11 19:51:23 +02:00
BattleResultProcessor.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
ServerBattleCallback.cpp Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
ServerBattleCallback.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00