mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-20 20:23:03 +02:00
2ff07fa66a
-- Reduced memory usage for images with margins -- Implemented RLE compression - Linux-related changes: -- build system updated to include changed paths -- new dependency: boost-program-options -- configure option --disable-debug will produce optimized build - Several gcc compile fixes - Optimized CPU usage on town screens - Removed several includes from headers - Possible fix for #496
75 lines
1.5 KiB
Makefile
75 lines
1.5 KiB
Makefile
bin_PROGRAMS = vcmiclient
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vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@
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vcmiclient_CXXFLAGS = @SDL_CXXFLAGS@ @FFMPEG_CXXFLAGS@
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vcmiclient_LDFLAGS = -L$(top_builddir)/lib
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vcmiclient_SOURCES = \
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../CCallback.cpp \
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../CCallback.h \
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../CConsoleHandler.cpp \
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../CConsoleHandler.h \
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../CGameInterface.cpp \
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../CGameInterface.h \
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../CThreadHelper.cpp \
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../CThreadHelper.h \
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AdventureMapButton.cpp \
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AdventureMapButton.h \
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CAdvmapInterface.cpp \
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CAdvmapInterface.h \
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CAnimation.cpp \
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CAnimation.h \
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CBattleInterface.cpp \
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CBattleInterface.h \
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CBitmapHandler.cpp \
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CBitmapHandler.h \
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CCastleInterface.cpp \
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CCastleInterface.h \
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CConfigHandler.cpp \
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CConfigHandler.h \
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CCreatureAnimation.cpp \
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CCreatureAnimation.h \
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CCursorHandler.cpp \
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CCursorHandler.h \
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CDefHandler.cpp \
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CDefHandler.h \
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CGameInfo.cpp \
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CGameInfo.h \
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CHeroWindow.cpp \
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CHeroWindow.h \
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CKingdomInterface.cpp \
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CKingdomInterface.h \
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Client.cpp \
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Client.h \
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CMessage.cpp \
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CMessage.h \
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CMT.cpp \
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CMusicBase.h \
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CMusicHandler.cpp \
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CMusicHandler.h \
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CPlayerInterface.cpp \
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CPlayerInterface.h \
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CPreGame.cpp \
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CPreGame.h \
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CSndHandler.cpp \
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CSndHandler.h \
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CSoundBase.h \
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CSpellWindow.cpp \
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CSpellWindow.h \
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CVideoHandler.cpp \
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CVideoHandler.h \
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FontBase.h \
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FunctionList.h \
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Graphics.cpp \
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Graphics.h \
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GUIBase.cpp \
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GUIBase.h \
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GUIClasses.cpp \
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GUIClasses.h \
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mapHandler.cpp \
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mapHandler.h \
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NetPacksClient.cpp \
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SDL_Extensions.cpp \
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SDL_Extensions.h \
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SDL_framerate.cpp \
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SDL_framerate.h
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