AIhelper.cpp
|
Rebase
|
2018-08-04 15:59:59 +02:00 |
AIhelper.h
|
Rebase
|
2018-08-04 15:59:59 +02:00 |
AIUtility.h
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- Fixed Border Gates logic
|
2018-08-08 10:52:52 +02:00 |
BuildingManager.cpp
|
Sweet Jesus
|
2018-08-04 16:22:24 +02:00 |
BuildingManager.h
|
Sweet Jesus
|
2018-08-04 16:22:24 +02:00 |
CMakeLists.txt
|
Updated CMakeLists.txt
|
2018-08-04 22:00:28 +02:00 |
Goals.cpp
|
Elementar GetObj - first attempt
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2018-08-09 13:17:58 +02:00 |
Goals.h
|
- Tweaks for GatherArmy
|
2018-08-08 12:38:32 +02:00 |
MapObjectsEvaluator.cpp
|
Rebase
|
2018-08-04 15:59:59 +02:00 |
MapObjectsEvaluator.h
|
Rebase
|
2018-08-04 15:59:59 +02:00 |
ResourceManager.h
|
Fix for Travis
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2018-07-28 16:02:59 +02:00 |
SectorMap.cpp
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- Fixed Border Gates logic
|
2018-08-08 10:52:52 +02:00 |
SectorMap.h
|
Refactoring: Move SectorMap to separate file
|
2018-08-04 21:59:30 +02:00 |
StdInc.h
|
More bugfixing:
|
2014-06-29 17:23:06 +03:00 |
VCAI.cbp
|
[c::b] Updated projects
|
2018-08-05 06:45:07 +03:00 |
VCAI.cpp
|
Elementar GetObj - first attempt
|
2018-08-09 13:17:58 +02:00 |
VCAI.h
|
Elementar GetObj - first attempt
|
2018-08-09 13:17:58 +02:00 |
VCAI.vcxproj
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Rebase
|
2018-08-04 15:59:59 +02:00 |