mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
ff635edc0b
preparation for having client and server in a single process
292 lines
7.6 KiB
C++
292 lines
7.6 KiB
C++
/*
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* CConsoleHandler.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CConsoleHandler.h"
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#include "CConfigHandler.h"
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#include "CThreadHelper.h"
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VCMI_LIB_NAMESPACE_BEGIN
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boost::mutex CConsoleHandler::smx;
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DLL_LINKAGE CConsoleHandler * console = nullptr;
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#ifndef VCMI_WINDOWS
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typedef std::string TColor;
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#define CONSOLE_GREEN "\x1b[1;32m"
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#define CONSOLE_RED "\x1b[1;31m"
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#define CONSOLE_MAGENTA "\x1b[1;35m"
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#define CONSOLE_YELLOW "\x1b[1;33m"
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#define CONSOLE_WHITE "\x1b[1;37m"
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#define CONSOLE_GRAY "\x1b[1;30m"
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#define CONSOLE_TEAL "\x1b[1;36m"
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#else
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#include <windows.h>
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#include <dbghelp.h>
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#ifndef __MINGW32__
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#pragma comment(lib, "dbghelp.lib")
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#endif
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typedef WORD TColor;
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HANDLE handleIn;
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HANDLE handleOut;
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HANDLE handleErr;
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#define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
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#define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
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#define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
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#define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
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#define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
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#define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
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#define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
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static TColor defErrColor;
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#endif
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static TColor defColor;
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#ifdef VCMI_WINDOWS
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void printWinError()
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{
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//Get error code
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int error = GetLastError();
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if(!error)
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{
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logGlobal->error("No Win error information set.");
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return;
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}
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logGlobal->error("Error %d encountered:", error);
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//Get error description
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char* pTemp = nullptr;
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FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
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nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr);
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logGlobal->error(pTemp);
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LocalFree( pTemp );
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}
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const char* exceptionName(DWORD exc)
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{
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#define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
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switch (exc)
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{
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EXC_CASE(ACCESS_VIOLATION);
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EXC_CASE(DATATYPE_MISALIGNMENT);
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EXC_CASE(BREAKPOINT);
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EXC_CASE(SINGLE_STEP);
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EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
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EXC_CASE(FLT_DENORMAL_OPERAND);
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EXC_CASE(FLT_DIVIDE_BY_ZERO);
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EXC_CASE(FLT_INEXACT_RESULT);
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EXC_CASE(FLT_INVALID_OPERATION);
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EXC_CASE(FLT_OVERFLOW);
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EXC_CASE(FLT_STACK_CHECK);
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EXC_CASE(FLT_UNDERFLOW);
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EXC_CASE(INT_DIVIDE_BY_ZERO);
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EXC_CASE(INT_OVERFLOW);
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EXC_CASE(PRIV_INSTRUCTION);
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EXC_CASE(IN_PAGE_ERROR);
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EXC_CASE(ILLEGAL_INSTRUCTION);
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EXC_CASE(NONCONTINUABLE_EXCEPTION);
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EXC_CASE(STACK_OVERFLOW);
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EXC_CASE(INVALID_DISPOSITION);
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EXC_CASE(GUARD_PAGE);
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EXC_CASE(INVALID_HANDLE);
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default:
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return "UNKNOWN EXCEPTION";
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}
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#undef EXC_CASE
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}
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LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
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{
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logGlobal->error("Disaster happened.");
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PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
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logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode), exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
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if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
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{
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logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to" : "read from"), (void*)einfo->ExceptionInformation[1]);
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}
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const DWORD threadId = ::GetCurrentThreadId();
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logGlobal->error("Thread ID: %d", threadId);
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//exception info to be placed in the dump
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MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
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//create file where dump will be placed
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char *mname = nullptr;
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char buffer[MAX_PATH + 1];
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HMODULE hModule = nullptr;
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GetModuleFileNameA(hModule, buffer, MAX_PATH);
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mname = strrchr(buffer, '\\');
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if (mname != 0)
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mname++;
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else
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mname = buffer;
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strcat(mname, "_crashinfo.dmp");
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HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
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logGlobal->error("Crash info will be put in %s", mname);
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// flush loggers
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std::string padding(1000, '@');
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logGlobal->error(padding);
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logAi->error(padding);
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logNetwork->error(padding);
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auto dumpType = MiniDumpWithDataSegs;
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if(settings["general"]["extraDump"].Bool())
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{
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dumpType = (MINIDUMP_TYPE)(
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MiniDumpWithFullMemory
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| MiniDumpWithFullMemoryInfo
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| MiniDumpWithHandleData
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| MiniDumpWithUnloadedModules
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| MiniDumpWithThreadInfo);
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}
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MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, dumpType, &meinfo, 0, 0);
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MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
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return EXCEPTION_EXECUTE_HANDLER;
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}
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#endif
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void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
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{
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TColor colorCode;
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switch(color)
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{
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case EConsoleTextColor::DEFAULT:
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colorCode = defColor;
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break;
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case EConsoleTextColor::GREEN:
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colorCode = CONSOLE_GREEN;
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break;
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case EConsoleTextColor::RED:
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colorCode = CONSOLE_RED;
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break;
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case EConsoleTextColor::MAGENTA:
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colorCode = CONSOLE_MAGENTA;
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break;
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case EConsoleTextColor::YELLOW:
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colorCode = CONSOLE_YELLOW;
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break;
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case EConsoleTextColor::WHITE:
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colorCode = CONSOLE_WHITE;
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break;
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case EConsoleTextColor::GRAY:
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colorCode = CONSOLE_GRAY;
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break;
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case EConsoleTextColor::TEAL:
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colorCode = CONSOLE_TEAL;
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break;
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default:
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colorCode = defColor;
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break;
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}
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#ifdef VCMI_WINDOWS
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SetConsoleTextAttribute(handleOut, colorCode);
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if (color == EConsoleTextColor::DEFAULT)
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colorCode = defErrColor;
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SetConsoleTextAttribute(handleErr, colorCode);
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#else
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std::cout << colorCode;
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#endif
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}
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int CConsoleHandler::run()
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{
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setThreadName("CConsoleHandler::run");
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//disabling sync to make in_avail() work (othervice always returns 0)
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{
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TLockGuard _(smx);
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std::ios::sync_with_stdio(false);
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}
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std::string buffer;
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while ( std::cin.good() )
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{
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#ifndef VCMI_WINDOWS
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//check if we have some unreaded symbols
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if (std::cin.rdbuf()->in_avail())
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{
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if ( getline(std::cin, buffer).good() )
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if ( cb && *cb )
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(*cb)(buffer);
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}
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else
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boost::this_thread::sleep(boost::posix_time::millisec(100));
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boost::this_thread::interruption_point();
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#else
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std::getline(std::cin, buffer);
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if ( cb && *cb )
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(*cb)(buffer);
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#endif
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}
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return -1;
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}
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CConsoleHandler::CConsoleHandler() : thread(nullptr)
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{
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#ifdef VCMI_WINDOWS
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handleIn = GetStdHandle(STD_INPUT_HANDLE);
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handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
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handleErr = GetStdHandle(STD_ERROR_HANDLE);
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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GetConsoleScreenBufferInfo(handleOut,&csbi);
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defColor = csbi.wAttributes;
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GetConsoleScreenBufferInfo(handleErr, &csbi);
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defErrColor = csbi.wAttributes;
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#ifndef _DEBUG
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SetUnhandledExceptionFilter(onUnhandledException);
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#endif
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#else
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defColor = "\x1b[0m";
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#endif
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cb = new std::function<void(const std::string &)>;
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}
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CConsoleHandler::~CConsoleHandler()
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{
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logGlobal->info("Killing console...");
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end();
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delete cb;
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logGlobal->info("Killing console... done!");
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}
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void CConsoleHandler::end()
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{
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if (thread)
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{
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#ifndef VCMI_WINDOWS
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thread->interrupt();
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#else
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TerminateThread(thread->native_handle(),0);
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#endif
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thread->join();
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delete thread;
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thread = nullptr;
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}
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}
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void CConsoleHandler::start()
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{
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thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
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}
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VCMI_LIB_NAMESPACE_END
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