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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/client/renderSDL
2024-11-17 17:54:55 +00:00
..
CBitmapFont.cpp Better handling of encoding detection for maps and campaigns 2024-10-30 11:54:35 +00:00
CBitmapFont.h Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CTrueTypeFont.cpp Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
CTrueTypeFont.h Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CursorHardware.cpp Fix handling of autoselected interface scaling by client 2024-10-09 17:37:54 +00:00
CursorHardware.h Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
CursorSoftware.cpp Fix cursor scaling 2024-08-17 15:25:26 +00:00
CursorSoftware.h Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
FontChain.cpp Better handling of encoding detection for maps and campaigns 2024-10-30 11:54:35 +00:00
FontChain.h Improve font mode auto-selection for languages like Chinese 2024-09-28 19:31:16 +00:00
ImageScaled.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
ImageScaled.h More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
RenderHandler.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
RenderHandler.h ISharedImage is now always const, remove creation of image copy when 2024-11-16 15:40:05 +00:00
ScreenHandler.cpp Fix handling of autoselected interface scaling by client 2024-10-09 17:37:54 +00:00
ScreenHandler.h Fix handling of autoselected interface scaling by client 2024-10-09 17:37:54 +00:00
SDL_Extensions.cpp Bitmap fonts now use nearest neighbour scaling instead of xbrz 2024-09-02 21:31:01 +00:00
SDL_Extensions.h Bitmap fonts now use nearest neighbour scaling instead of xbrz 2024-09-02 21:31:01 +00:00
SDL_PixelAccess.h Remove no longer needed code 2024-07-19 10:08:50 +00:00
SDLImage.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
SDLImage.h More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
SDLImageLoader.cpp Rename IConstImage to more clear ISharedImage 2024-08-17 15:25:26 +00:00
SDLImageLoader.h Rename IConstImage to more clear ISharedImage 2024-08-17 15:25:26 +00:00
SDLRWwrapper.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
SDLRWwrapper.h Move all created files into better locations 2023-02-01 16:28:48 +02:00