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Code Issues Releases Activity
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2677d4a677d18edf23f936e1a7eb8c084030fef9
vcmi/lib/spells
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History
AlexVinS 02c15085be Remove (aready disabled in prev. commit) active stack change in sacrifice mechanics
* stack removing is evil, but changing active stack by spells is more evil ...
2015-10-06 03:59:05 +03:00
..
AdventureSpellMechanics.cpp
…
AdventureSpellMechanics.h
…
BattleSpellMechanics.cpp
Remove (aready disabled in prev. commit) active stack change in sacrifice mechanics
2015-10-06 03:59:05 +03:00
BattleSpellMechanics.h
"const" tweak
2015-09-29 17:26:51 +03:00
CDefaultSpellMechanics.cpp
Fixed 0002280
2015-10-06 01:26:50 +03:00
CDefaultSpellMechanics.h
"const" tweak
2015-09-29 17:26:51 +03:00
CreatureSpellMechanics.cpp
"const" tweak
2015-09-29 17:26:51 +03:00
CreatureSpellMechanics.h
"const" tweak
2015-09-29 17:26:51 +03:00
CSpellHandler.cpp
Allow multiple destinations in BattleSpellCastParameters
2015-09-30 00:31:50 +03:00
CSpellHandler.h
Use ISpellCaster in battle callback
2015-09-29 17:26:52 +03:00
ISpellMechanics.cpp
Allow multiple destinations in BattleSpellCastParameters
2015-09-30 00:31:50 +03:00
ISpellMechanics.h
Allow multiple destinations in BattleSpellCastParameters
2015-09-30 00:31:50 +03:00
Magic.h
Tweak BattleSpellCastParameters
2015-09-29 17:26:41 +03:00
SpellMechanics.h
…
ViewSpellInt.cpp
…
ViewSpellInt.h
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