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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/server
2014-12-21 13:56:32 +01:00
..
CGameHandler.cpp Players will be always able to see their owned heroes and other objects. Fixes #1959. 2014-12-21 13:56:32 +01:00
CGameHandler.h Fixed cheats - sendMesssage will also pass current object. 2014-09-21 20:35:53 +03:00
CMakeLists.txt Include ZLib headers for launcher and server 2014-10-12 16:33:38 +03:00
CQuery.cpp Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
CQuery.h [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 2014-01-16 20:24:06 +00:00
CVCMIServer.cpp multiplayerload changes (committing so I can revert...) 2014-10-25 19:05:49 -04:00
CVCMIServer.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
NetPacksServer.cpp Fixed cheats - sendMesssage will also pass current object. 2014-09-21 20:35:53 +03:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Cleanup: 2014-06-05 20:26:50 +03:00
VCMI_server.cbp fix server project configure 2014-06-13 07:55:49 +04:00
VCMI_server.vcxproj Migrating to MSVS 2013, which allows to delete inttypes.h file. 2014-08-31 19:08:39 +02:00