mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
525 lines
13 KiB
C++
525 lines
13 KiB
C++
#include "StdInc.h"
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#include "Connection.h"
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#include "RegisterTypes.h"
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#include <boost/asio.hpp>
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/*
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* Connection.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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using namespace boost;
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using namespace boost::asio::ip;
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extern template void registerTypes<CISer<CConnection> >(CISer<CConnection>& s);
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extern template void registerTypes<COSer<CConnection> >(COSer<CConnection>& s);
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extern template void registerTypes<CSaveFile>(CSaveFile & s);
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extern template void registerTypes<CLoadFile>(CLoadFile & s);
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extern template void registerTypes<CTypeList>(CTypeList & s);
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extern template void registerTypes<CLoadIntegrityValidator>(CLoadIntegrityValidator & s);
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CTypeList typeList;
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#define LOG(a) \
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if(logging)\
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out << a
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#if defined(__hppa__) || \
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defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
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(defined(__MIPS__) && defined(__MISPEB__)) || \
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defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
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defined(__sparc__)
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#define BIG_ENDIAN
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#else
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#define LIL_ENDIAN
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#endif
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void CConnection::init()
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{
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enableSmartPointerSerializatoin();
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disableStackSendingByID();
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registerTypes(static_cast<CISer<CConnection>&>(*this));
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registerTypes(static_cast<COSer<CConnection>&>(*this));
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#ifdef LIL_ENDIAN
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myEndianess = true;
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#else
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myEndianess = false;
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#endif
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connected = true;
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std::string pom;
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//we got connection
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(*this) << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
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(*this) >> pom >> pom >> contactEndianess;
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tlog0 << "Established connection with "<<pom<<std::endl;
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wmx = new boost::mutex;
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rmx = new boost::mutex;
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handler = NULL;
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receivedStop = sendStop = false;
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static int cid = 1;
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connectionID = cid++;
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}
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CConnection::CConnection(std::string host, std::string port, std::string Name)
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:io_service(new asio::io_service), name(Name)
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{
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int i;
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boost::system::error_code error = asio::error::host_not_found;
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socket = new tcp::socket(*io_service);
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tcp::resolver resolver(*io_service);
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tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
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if(error)
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{
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tlog1 << "Problem with resolving: " << std::endl << error <<std::endl;
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goto connerror1;
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}
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pom = endpoint_iterator;
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if(pom != end)
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tlog0<<"Found endpoints:" << std::endl;
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else
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{
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tlog1 << "Critical problem: No endpoints found!" << std::endl;
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goto connerror1;
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}
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i=0;
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while(pom != end)
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{
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tlog0 << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom << std::endl;
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pom++;
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}
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i=0;
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while(endpoint_iterator != end)
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{
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tlog0 << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")" << std::endl;
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socket->connect(*endpoint_iterator, error);
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if(!error)
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{
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init();
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return;
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}
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else
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{
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tlog1 << "Problem with connecting: " << std::endl << error << std::endl;
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}
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endpoint_iterator++;
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}
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//we shouldn't be here - error handling
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connerror1:
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tlog1 << "Something went wrong... checking for error info" << std::endl;
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if(error)
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tlog1 << error <<std::endl;
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else
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tlog1 << "No error info. " << std::endl;
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delete io_service;
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//delete socket;
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throw std::runtime_error("Can't establish connection :(");
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}
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CConnection::CConnection(TSocket * Socket, std::string Name )
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:socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
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{
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init();
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}
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CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
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: name(Name)//, send(this), rec(this)
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{
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boost::system::error_code error = asio::error::host_not_found;
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socket = new tcp::socket(*io_service);
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acceptor->accept(*socket,error);
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if (error)
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{
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tlog1 << "Error on accepting: " << std::endl << error << std::endl;
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delete socket;
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throw std::runtime_error("Can't establish connection :(");
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}
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init();
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}
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int CConnection::write(const void * data, unsigned size)
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{
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//LOG("Sending " << size << " byte(s) of data" <<std::endl);
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try
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{
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int ret;
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ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
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return ret;
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}
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catch(...)
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{
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//connection has been lost
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connected = false;
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throw;
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}
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}
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int CConnection::read(void * data, unsigned size)
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{
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//LOG("Receiving " << size << " byte(s) of data" <<std::endl);
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try
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{
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int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
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return ret;
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}
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catch(...)
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{
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//connection has been lost
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connected = false;
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throw;
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}
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}
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CConnection::~CConnection(void)
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{
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if(handler)
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handler->join();
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delete handler;
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close();
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delete io_service;
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delete wmx;
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delete rmx;
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}
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template<class T>
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CConnection & CConnection::operator&(const T &t) {
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throw std::exception();
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//XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
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// problem for more details contact t0@czlug.icis.pcz.pl or impono@gmail.com
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// do not remove this exception it shoudnt be called
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return *this;
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}
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void CConnection::close()
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{
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if(socket)
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{
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socket->close();
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delete socket;
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socket = NULL;
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}
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}
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bool CConnection::isOpen() const
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{
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return socket && connected;
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}
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void CConnection::reportState(CLogger &out)
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{
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out << "CConnection\n";
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if(socket && socket->is_open())
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{
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out << "\tWe have an open and valid socket\n";
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out << "\t" << socket->available() <<" bytes awaiting\n";
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}
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}
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CPack * CConnection::retreivePack()
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{
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CPack *ret = NULL;
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boost::unique_lock<boost::mutex> lock(*rmx);
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tlog5 << "Listening... ";
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*this >> ret;
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tlog5 << "\treceived server message of type " << typeid(*ret).name() << std::endl;
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return ret;
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}
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void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
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{
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boost::unique_lock<boost::mutex> lock(*wmx);
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tlog5 << "Sending to server a pack of type " << typeid(pack).name() << std::endl;
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*this << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
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}
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void CConnection::disableStackSendingByID()
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{
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CISer<CConnection>::sendStackInstanceByIds = false;
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COSer<CConnection>::sendStackInstanceByIds = false;
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}
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void CConnection::enableStackSendingByID()
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{
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CISer<CConnection>::sendStackInstanceByIds = true;
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COSer<CConnection>::sendStackInstanceByIds = true;
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}
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void CConnection::disableSmartPointerSerialization()
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{
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CISer<CConnection>::smartPointerSerialization = false;
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COSer<CConnection>::smartPointerSerialization = false;
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}
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void CConnection::enableSmartPointerSerializatoin()
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{
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CISer<CConnection>::smartPointerSerialization = true;
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COSer<CConnection>::smartPointerSerialization = true;
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}
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void CConnection::prepareForSendingHeroes()
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{
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loadedPointers.clear();
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savedPointers.clear();
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CISer<CConnection>::smartVectorMembersSerialization = false;
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COSer<CConnection>::smartVectorMembersSerialization = false;
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enableSmartPointerSerializatoin();
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}
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void CConnection::enterPregameConnectionMode()
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{
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loadedPointers.clear();
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savedPointers.clear();
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CISer<CConnection>::smartVectorMembersSerialization = false;
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COSer<CConnection>::smartVectorMembersSerialization = false;
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disableSmartPointerSerialization();
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}
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CSaveFile::CSaveFile( const std::string &fname )
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{
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registerTypes(*this);
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openNextFile(fname);
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}
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CSaveFile::~CSaveFile()
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{
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}
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int CSaveFile::write( const void * data, unsigned size )
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{
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sfile->write((char *)data,size);
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return size;
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}
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void CSaveFile::openNextFile(const std::string &fname)
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{
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fName = fname;
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try
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{
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sfile = make_unique<std::ofstream>(fname.c_str(), std::ios::binary);
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sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
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if(!(*sfile))
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THROW_FORMAT("Error: cannot open to write %s!", fname);
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sfile->write("VCMI",4); //write magic identifier
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*this << version; //write format version
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}
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catch(...)
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{
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tlog1 << "Failed to save to " << fname << std::endl;
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clear();
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throw;
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}
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}
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void CSaveFile::reportState(CLogger &out)
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{
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out << "CSaveFile" << std::endl;
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if(sfile.get() && *sfile)
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{
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out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp() << std::endl;
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}
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}
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void CSaveFile::clear()
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{
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fName.clear();
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sfile = nullptr;
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}
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void CSaveFile::putMagicBytes( const std::string &text )
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{
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write(text.c_str(), text.length());
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}
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CLoadFile::CLoadFile(const std::string &fname, int minimalVersion /*= version*/)
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{
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registerTypes(*this);
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openNextFile(fname, minimalVersion);
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}
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CLoadFile::~CLoadFile()
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{
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}
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int CLoadFile::read( const void * data, unsigned size )
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{
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sfile->read((char *)data,size);
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return size;
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}
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void CLoadFile::openNextFile(const std::string &fname, int minimalVersion)
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{
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assert(!reverseEndianess);
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assert(minimalVersion <= version);
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try
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{
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fName = fname;
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sfile = make_unique<std::ifstream>(fname, std::ios::binary);
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sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
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if(!(*sfile))
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THROW_FORMAT("Error: cannot open to read %s!", fname);
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//we can read
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char buffer[4];
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sfile->read(buffer, 4);
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if(std::memcmp(buffer,"VCMI",4))
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THROW_FORMAT("Error: not a VCMI file(%s)!", fname);
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*this >> fileVersion;
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if(fileVersion < minimalVersion)
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THROW_FORMAT("Error: too old file format (%s)!", fname);
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if(fileVersion > version)
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{
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tlog3 << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % fileVersion % version % fname;
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auto versionptr = (char*)&fileVersion;
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std::reverse(versionptr, versionptr + 4);
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tlog3 << "Version number reversed is " << fileVersion << ", checking...\n";
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if(fileVersion == version)
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{
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tlog3 << fname << " seems to have different endianess! Entering reversing mode.\n";
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reverseEndianess = true;
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}
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else
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THROW_FORMAT("Error: too new file format (%s)!", fname);
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}
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}
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catch(...)
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{
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clear(); //if anything went wrong, we delete file and rethrow
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throw;
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}
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}
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void CLoadFile::reportState(CLogger &out)
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{
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out << "CLoadFile" << std::endl;
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if(!!sfile && *sfile)
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{
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out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg() << std::endl;
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}
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}
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void CLoadFile::clear()
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{
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sfile = nullptr;
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fName.clear();
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fileVersion = 0;
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}
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void CLoadFile::checkMagicBytes( const std::string &text )
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{
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std::string loaded = text;
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read(loaded.c_str(), text.length());
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if(loaded != text)
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throw std::runtime_error("Magic bytes doesn't match!");
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}
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CTypeList::CTypeList()
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{
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registerTypes(*this);
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}
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ui16 CTypeList::registerType( const std::type_info *type )
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{
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TTypeMap::const_iterator i = types.find(type);
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if(i != types.end())
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return i->second; //type found, return ID
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//type not found - add it to the list and return given ID
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ui16 id = types.size() + 1;
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types.insert(std::make_pair(type,id));
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return id;
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}
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ui16 CTypeList::getTypeID( const std::type_info *type )
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{
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TTypeMap::const_iterator i = types.find(type);
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if(i != types.end())
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return i->second;
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else
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return 0;
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}
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std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
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{
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return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
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}
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CSerializer::~CSerializer()
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{
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}
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CSerializer::CSerializer()
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{
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smartVectorMembersSerialization = false;
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sendStackInstanceByIds = false;
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}
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void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
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{
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registerVectoredType(&gs->map->objects, &CGObjectInstance::id);
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registerVectoredType(&lib->heroh->heroes, &CHero::ID);
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registerVectoredType(&lib->creh->creatures, &CCreature::idNumber);
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registerVectoredType(&lib->arth->artifacts, &CArtifact::id);
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registerVectoredType(&gs->map->artInstances, &CArtifactInstance::id);
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registerVectoredType(&gs->map->quests, &CQuest::qid);
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smartVectorMembersSerialization = true;
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}
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CLoadIntegrityValidator::CLoadIntegrityValidator( const std::string &primaryFileName, const std::string &controlFileName, int minimalVersion /*= version*/ )
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: foundDesync(false)
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{
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registerTypes(*this);
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primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
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controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
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}
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int CLoadIntegrityValidator::read( const void * data, unsigned size )
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{
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assert(primaryFile);
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assert(controlFile);
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if(!size)
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return size;
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std::vector<ui8> controlData(size);
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auto ret = primaryFile->read(data, size);
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if(!foundDesync)
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{
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controlFile->read(controlData.data(), size);
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if(std::memcmp(data, controlData.data(), size))
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{
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tlog1 << "Desync found! Position: " << primaryFile->sfile->tellg() << std::endl;
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foundDesync = true;
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//throw std::runtime_error("Savegame dsynchronized!");
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}
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}
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return ret;
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}
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unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
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{
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return std::move(primaryFile);
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}
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void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
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{
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assert(primaryFile);
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assert(controlFile);
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primaryFile->checkMagicBytes(text);
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controlFile->checkMagicBytes(text);
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}
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