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vcmi/lib/rmg/threadpool/MapProxy.h
2023-05-19 20:30:15 +02:00

41 lines
1001 B
C++

/*
* MapProxy.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "StdInc.h"
#include "../../mapping/CMap.h"
#include "../RmgMap.h"
#include "../../mapping/CMapEditManager.h"
VCMI_LIB_NAMESPACE_BEGIN
class RmgMap;
class MapProxy
{
public:
MapProxy(RmgMap & map);
void insertObject(CGObjectInstance * obj);
void insertObjects(std::set<CGObjectInstance*>& objects);
void drawTerrain(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain);
void drawRivers(CRandomGenerator & generator, std::vector<int3> & tiles, TerrainId terrain);
void drawRoads(CRandomGenerator & generator, std::vector<int3> & tiles, RoadId roadType);
private:
mutable boost::shared_mutex mx;
using Lock = boost::unique_lock<boost::shared_mutex>;
RmgMap & map;
};
VCMI_LIB_NAMESPACE_END