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53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
/*
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* ObstaclePlacer.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "Zone.h"
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class CMap;
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class CMapEditManager;
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class DLL_LINKAGE ObstacleProxy
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{
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public:
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ObstacleProxy() = default;
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virtual ~ObstacleProxy() = default;
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rmg::Area blockedArea;
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void collectPossibleObstacles(const Terrain & terrain);
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void placeObstacles(CMap * map, CRandomGenerator & rand);
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virtual std::pair<bool, bool> verifyCoverage(const int3 & t) const;
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virtual void placeObject(CMapEditManager * manager, rmg::Object & object);
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virtual void postProcess(const rmg::Object & object);
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virtual bool isProhibited(const rmg::Area & objArea) const;
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protected:
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int getWeightedObjects(const int3 & tile, const CMap * map, CRandomGenerator & rand, std::list<rmg::Object> & allObjects, std::vector<std::pair<rmg::Object*, int3>> & weightedObjects);
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typedef std::vector<ObjectTemplate> ObstacleVector;
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std::map<int, ObstacleVector> obstaclesBySize;
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typedef std::pair<int, ObstacleVector> ObstaclePair;
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std::vector<ObstaclePair> possibleObstacles;
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};
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class ObstaclePlacer: public Modificator
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{
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public:
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MODIFICATOR(ObstaclePlacer);
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void process() override;
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void init() override;
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};
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