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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00
vcmi/server
2024-01-25 16:23:13 +02:00
..
battles Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
processors Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
queries Allow timer pause pack on opening settings menu in battle 2023-11-27 20:27:10 +02:00
CGameHandler.cpp Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
CGameHandler.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CMakeLists.txt
CVCMIServer.cpp Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
CVCMIServer.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
LobbyNetPackVisitors.h unlimited replay option 2023-12-28 20:48:19 +01:00
NetPacksLobbyServer.cpp unlimited replay option 2023-12-28 20:48:19 +01:00
NetPacksServer.cpp Changed checks for null with checks for hasValue 2024-01-20 16:41:10 +02:00
ServerNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
ServerSpellCastEnvironment.cpp move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
ServerSpellCastEnvironment.h
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerHandler.cpp Attempt to fix crash 2024-01-20 16:48:05 +02:00
TurnTimerHandler.h propagate turn timer state every second to ensure correct UI 2023-12-22 18:40:28 +02:00
VCMI_server.cbp
VCMI_server.vcxproj