mirror of
https://github.com/vcmi/vcmi.git
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ff635edc0b
preparation for having client and server in a single process
72 lines
1.4 KiB
C++
72 lines
1.4 KiB
C++
/*
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* ObjectVisitStarted.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ObjectVisitStarted.h"
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#include <vcmi/events/EventBus.h>
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VCMI_LIB_NAMESPACE_BEGIN
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namespace events
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{
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SubscriptionRegistry<ObjectVisitStarted> * ObjectVisitStarted::getRegistry()
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{
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static std::unique_ptr<Sub> Instance = make_unique<Sub>();
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return Instance.get();
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}
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void ObjectVisitStarted::defaultExecute(const EventBus * bus, const ExecHandler & execHandler,
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const PlayerColor & player, const ObjectInstanceID & heroId, const ObjectInstanceID & objId)
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{
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CObjectVisitStarted event(player, heroId, objId);
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bus->executeEvent(event, execHandler);
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}
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CObjectVisitStarted::CObjectVisitStarted(const PlayerColor & player_, const ObjectInstanceID & heroId_, const ObjectInstanceID & objId_)
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: player(player_),
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heroId(heroId_),
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objId(objId_),
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enabled(true)
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{
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}
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PlayerColor CObjectVisitStarted::getPlayer() const
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{
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return player;
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}
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ObjectInstanceID CObjectVisitStarted::getHero() const
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{
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return heroId;
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}
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ObjectInstanceID CObjectVisitStarted::getObject() const
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{
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return objId;
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}
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bool CObjectVisitStarted::isEnabled() const
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{
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return enabled;
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}
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void CObjectVisitStarted::setEnabled(bool enable)
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{
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enabled = enable;
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}
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}
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VCMI_LIB_NAMESPACE_END
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