..
AObjectTypeHandler.cpp
Implemented support for fixed monster def's from hota
2023-06-20 19:37:27 +03:00
AObjectTypeHandler.h
Implemented support for fixed monster def's from hota
2023-06-20 19:37:27 +03:00
CBankInstanceConstructor.cpp
Implemented support for "coast visitable" objects:
2023-06-25 17:42:33 +03:00
CBankInstanceConstructor.h
Implemented support for "coast visitable" objects:
2023-06-25 17:42:33 +03:00
CDefaultObjectTypeHandler.h
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
CObjectClassesHandler.cpp
Moved CGCreature to a new file
2023-06-20 19:37:27 +03:00
CObjectClassesHandler.h
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
CommonConstructors.cpp
Remove no longer relevant check
2023-06-23 13:42:09 +03:00
CommonConstructors.h
Remove no longer relevant check
2023-06-23 13:42:09 +03:00
CRewardableConstructor.cpp
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
CRewardableConstructor.h
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
DwellingInstanceConstructor.cpp
Moved DwellingInstanceConstructor to a new file
2023-06-16 17:59:50 +03:00
DwellingInstanceConstructor.h
Moved DwellingInstanceConstructor to a new file
2023-06-16 17:59:50 +03:00
HillFortInstanceConstructor.cpp
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
HillFortInstanceConstructor.h
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
IObjectInfo.h
Fix build
2023-06-03 00:48:32 +03:00
RandomMapInfo.h
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
ShipyardInstanceConstructor.cpp
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
ShipyardInstanceConstructor.h
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
ShrineInstanceConstructor.cpp
Renamed MetaString methods to more logical names
2023-06-20 19:37:27 +03:00
ShrineInstanceConstructor.h
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
SObjectSounds.h
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00